Rpg Party
MAJOR NEWS
I have decided that we are going to be merging all of the RPG style plugins into a single plugin, Servers that want to only use a few features from them will still be able to do so through our config files. The RpgAPI page we have will be the one the plugin gets released on. It is taking a bit longer than expected to get them all updated but we are trying to make them as configurable as possible so every server can use them exactly how they want to.
Rpg Party
Rpg Party gives you the ability to have a party based system on your server, including party teleports, shared loot drops through a roll for item system, party only chat, and of course pvp being disabled between party members.
Command
/party can at any time be replaced with /p
/party invite {player name} - (start a fresh party, or if you are currently party leader add a new member to your party
/party accept - (accept a party invite or a party teleport)
/party deny - (deny a party invite or a party teleport)
/party leave - (leave your current party)
/party kick {playername} - allows a party leader to kick a player form the party
/party promote {player name} - (promote a new member of your party to leader
/party tp {playername} - teleport a specific player to you
/party tpall - teleport your whole party to you
/party chat - toggle party chat on or off as your primary way of talking
/pcc {message} - send this message to party chat (not needed if your party chat is toggled on)
/p info - shows a gui with the items currently in que for rolls
/p roll - roll on the item currently up for loot rolls
/p pass - pass on the item that is currently up for loot rolls
Permissions
party.invite - permission to start a new party or add people to the one you are leader of
party.summon - permission to tp a member of your party to you
party.summonall - permission to summon your whole party to you at once with /p tpall
Default Config File
#Default Config for Rpg Party #should roll windows automatically open when there are items to be rolled on? Auto Roll: true #Number of players allowed in a party MaxPlayers: 4 #ammount of time in seconds a roll goes on for RollDuration: 60 #Whether or not rolls are enabled on your server Rolls: true #Whether to check for enchants on pick up items for rolls Enchant Roll: false #whether to check for specific lore on an item to determine if it should be rolled on Lore Roll: true #lore that should be check for gets listed here if the lore has a : in it replace it with an @ Lores: 1: roll 2: ReqLvl@1
if rolls is true either enchant roll or lore roll or both must also be true
this will make it so that when an item is picked up by a player in a party it will check to see if it has enchants or specific lore on it, and if it does it will make the players in the party roll or pass for that item before determining who to give it to.
A big thanks to RC2K7 for doing most the grunt laber on the coding to get this plugin up and running :)
My RPG Plugins
Rpg Click
Help fund my programming hobby :)
I'm always available to help with issues with this plugin. feel free to log onto my ts3 at voice.vartala.com or add soulofw0lf on skype (Make sure you include why you're adding me or i will likely ignore it.)
@WickedFalos
awesome glad to hear :)
@Mr_Wired It does work with MCMMO actually. Just don't give permissions for people to use the MCMMO party features.
@Mr_Wired
I honestly have no clue
will this work with mcMMO's party plugin built in?
@Danielsher
the problem with leaving someone in the party when they disconnect, is that i couldn't get it to work so that the party leader could kick the offline player if they never came back, for now it was just easier to remove them on disconnect. as for player names changing color on entering the party i assume you mean the display names above the head?
Could you make that the player wouldn't leave the party when he disconnects just like in "wow" and also the player's name changes color when he enters a party, that way it will be easier to identify players that in your party
V1.2 has been approved!! Download it for a lot more configuration options!
@diannafire
Alright awesome :D Again..Great plugin!
@Aristos361
that's already been fixed, it's also in 1.2 :)hopefully they'll eventually approve it!
I'll also look at the soulbound plugin. Problem is i still kind of want players to be able to lose items if killed. Thanks though ,i'll look at it :D
Thanks diannafire. Also i found a new glitch. I got 2 testing accounts up on my test server. The whole dupe thing is fixed but. If a player rolls twice in a row. Before the other party members roll. The player gets the loot.
I had Player A invite Player B into a party. Player A and player B both rolled once ( Highest roll gets loot) Then i had player A roll twice before player B could roll ( Player A recieved loot by outrolling himself)
the file that just now showed up is not the update. the update is V1.2 NOT V1.1
@Aristos361
and i'll look into the removing the lore bit, i don't think it should be that hard.
@Aristos361
The dupe is already fixed in the newest update, just have to wait for bukkit to approve it, and you set whatever you want the lore to be in the config. As far as rolling on the item twice i highly recommend using the soulbound plugin with this one, so that after a person has rolled on it and won it is is bound to them.
Yeah other than the whole "pull item duplicate", Great plugin, i have a minor suggestion though. Is it possible to make it , after you roll on an item, it like removes the "roll" from the lore of the item. So like, you dont roll on the item twice, or like just captures the id/lore of the item and make it so they cant roll on the item again? Idk :P
Anyways great plugin, just need the dupe fixed before i add it :D
Also does the lore have to have just "roll" on it or can it be "Description roll" ? I'll test it myself :P , just need the dupe fixed :D
well V1.1 isn't even approved yet but V1.2 is uploaded now as well, with the option to automatically bring up the roll window when an item can be rolled on, and added left click to roll right click to pass in the info window, as well as stopping players from being able to take the item that is being rolled for (oops!)
@frol1
not at the moment but sometime within the next couple weeks all of my plugins are being updated to V1.5 which will include more tools for ops to use, such as spying on chat, and the ability to configure each individual message that displays to players. Also i expect for my Rpg Chat plugin to be done some time around then as well.
I was wondering if party chat (Also Guild) chat are able to bee seen by mods if they have /socialspy on? Also do they appear in console?
@chungwyman
i can't believe i missed that one lol! fixed and uploaded v1.1 it'll be available for download as soon as bukkit approves it.
hi,
i think i found a bug on roll
i could simply pull the item from the gui and duplicate the item