RPG-NPC v2.2

Details

  • Filename
    RPG-NPC.jar
  • Uploaded by
  • Uploaded
    Oct 9, 2012
  • Size
    120.76 KB
  • Downloads
    1,166
  • MD5
    e083d490af4f758f975e94dd96c435a3

Supported Bukkit Versions

  • CB 1.3.2-R1.0

Changelog

Minor bugfixes

  1. Fixed small lack of code at the List Chain
  2. Fixed Entity Listener listening to the wrong permission
  3. Removed command that was used for testing
  4. Added "-next" to some descriptions
  5. Books without an Author error fixed
  6. Grammar and spelling improved on some parts.
  7. Fixed errors when right-clicking the NPC while it was being created.
  8. Better naming for methods inside of the Quest and Quest Objective classes
  9. Removed forgotten debug outputs.
  10. Minor fix for fighting mobs and looking.
  11. Fixed onAccept/onDrop messages not firing.
  12. Items were not removed properly.
  13. Removed logical errors.
  14. Players were able to skip the NPC introduction messages which threw an error when completing the NPC creation.
  15. Fixed NPC not receiving the right Effects (looking, walking, fighting, armor, skin)
  16. Books now use the "/" instead of " | "
  17. Fixed NPCs killing pigs when fighting is enabled.

New features:

  • Books:
    • Quest list holds more information
    • Quest information book now shows progression
    • Quest log book now looks ok.. (I would like some feedback about this)
    • Quest log book shows total rewards
  • Spout:
    • Custom skins - If you have the spout plugin and client you are able to see custom skins!
  • Commands:
    • Can be called from the command prompt
    • Added new alias: "/AQuest" to avoid Citizens collision.
  • Collision with the Spoutplugin, books go blank when the user drops them.
  • Getting the onAccept/onDrop/onComplete messages from the Yaml file is bugged, they won't fire.
  • When moving around NPCs that are being created the console throws errors.
  • When completing a chain, the first quest of the chain shows up.
  • Collect objectives require twice the amount of the selected Goal to be payed out.

- Caveats fixed in the next release