Roleplay Essentials
News
February 5, 2014
It's been nearly a year since I began development on RP Essentials 3.0. During that time I found myself overwhelmed with work and now I've found myself a full-time job in animation. As I said in the comments, please let me know if you're willing to work on the project! Otherwise, I will definitely do my best to revisit this as much as I can, as the previous versions have always been unstable, horribly coded. Sorry guys! Again, I will come back to this as much as I can.
June 8, 2013
I've been gone for awhile, just checking in. I know I haven't been around awhile, but I'm here to say I haven't abandoned this project what-so-ever! ;)
April 16, 2013
The new Chat System feature will be next. I aim to making it as flexible as possible, as well as giving it the unique ability to hook into the rest of RP Essentials. Some of you may be familiar with Custom Chat Styles. That's exactly what is being implemented. I'm doing my best keeping up with this work and real life work, so bare with me. And thanks for your support and encouragement!
April 6, 2013
In case you guys didn't get the April Fools joke on the previous post, that was an entire joke. RP Essentials 2.0 is a complete rewrite. No one ever thinks about making an April Fools joke while stating they're pulling an April Fools joke. But Apparently it worked! RP Essentials 2.0 IS in the works, and is almost done! :)
April 1st, 2013
April Fools! RP Essentials 2.0 isn't coming! I just used an old buggy version from Lord of the Craft. This has been the longest April Fools joke I've ever pulled. Sorry if this was an inconvenience to anyone looking forward to RPE 2.0! :P
March 30, 2013
I've been hard at work. New features are in this 3rd dev build of RPE2.0. Check them out if you want! We're getting closer and closer to a finished plugin one step at a time. Please keep up those suggestions guys, I could really use more. I hope everyone's having a great Easter Weekend! :)
March 27, 2013
I've created an IRC channel for Roleplay Essentials: #rpessentials on irc.esper.net
The first development build has been uploaded! Please remember that these are all incomplete builds, and should only be used on Development servers. All feedback and bug reports are welcome!
March 25, 2013
I've added some new features, as well as an idea as to when these features will be done. The percetage is based off of how much configuration support I've added, as well as bug testing.
March 19, 2013
It's been awhile since I made my announcement about RP Essentials 2.0. I've been busy, and sometimes It's difficult to know if developing plugins will be worth my time or not. But I've finally gotten around to it, and I have a list of features that are currently in progress. Every feature is optional, and fully configurable. There are more to come as well. I can't wait to share with you this new plugin, and I hope it's what you're all looking for!
Roleplay Essentials 2.0 Progress
The configuration for RPE2 should be rather simple. Player data is saved under one file to allow for simple search and modification if needed. Every 'Feature' has it's own configuration file, and a Main configuration called "Features". Think of these features as miniature plugins. Keep in mind, these are always subject to additional features and configuration.
-Progress of Features-
- Death Storage Control
- 100% Complete
- Chairs
- 100% Complete
- Drop Planting
- 100% Complete
- Roll System
- 100% Complete
- Emotes
- 100% Complete
- Character Cards
- 100% Complete
- Custom Item Names
- 90% Complete
- Buddylist System
- 90% Complete
- Nametags (TagAPI)
- 80% Complete
- Weather and Biome Effects
- 75% Complete
- Chat System
- 25% Complete
- Consumables
- 0% Complete
-Undecided Features-
- Sound Events upon Player/World actions
- Soulstones and Warps
I'll do my best to reimplement all features from the current version of RP Essentials.
Usage
Some Plugins may not seem so straight forward. So for the ones that don't, I will give a brief rundown of how they work here:
Emotes
Emotes are pretty darn simple. When you open your chatbox, type * (or whatever text you have in your configuration) then type what you want to say. Example:
"*eats a muffin." ...Will result in... "Alec eats a muffin."
Try it with quotation marks and speech. This will color code anything within quotations to white.
Character Cards
Character cards display information about the player you're interacting with. Information they can either set, or admins can set. Thankfully, as a server admin, you have full control over what data values you put in, and the structure of the Cards. Here's how it works.
In the configuration, the Card Data List is the format in which the data appears in the game. For example: - Name - Age - Allegiance - Mood You'll need to also copy one of the data values and set it's name to the exact one the data has in the Data List. The values in this section can be configured to set restrictions. You can also setup a whitelist, following the same YML format as the one shown in Races.
Chairs
To create a chair, place down one of the materials in the configuration. You can add what kind of stairs are supported, or even add any block of your choice if you know it's Material Name. After that, place a painting or an item frame on the back of the stairs. You have then created a chair! Right click on the chair to sit down, and click on it again to stand up.
Drop Planting
The concept here is for natural items to not simply vanish when they despawn. Here, you can choose what block is placed when an item despawns, or when you choose it's time limit is. Best part is, you have full control over what blocks spawn from what item is dropped. The very basic example here is dropping a sappling, and watching it grow itself. Some other materials, such as seeds, require soil to plant themselves.
Biome Effects
This is one of the more larger scale features. It can affect the entire server in many ways depending on how you configure it. Generally, it freezes players in the cold biomes, and exhausts them in the hot biomes. The configuration is rather large. So be very careful when adding a new biome. There are many variables that affect how a player is treated in these biomes, such as sunlight, blocklight, their clothing, water, and weather status. Play around with it!
Death Storage
When a player dies, you have the option to choose where their stuff goes. You have three different modes: ENDER, CHEST, and SAVE. You can use those exact values in the configuration for Death Storage.
ENDER - Sends some of their dropped stuff to their ender chest. CHEST - Creates a chest where they die. SAVE - Saves their stuff in memory. It will be given back to them when they respawn.
RP Essentials 1.0
If you want information on the older, RP Essentials 1.0, check at this page.
Other Notes
Join the IRC Channel! #rpessentials on irc.esper.net
Please keep submitting bugs and providing suggestions. We can make this the best Roleplaying Utility out there!
Any donations to help further this project will be gladly accepted, and your contribution will be made known! It honestly keeps me doing this work. :) I want to thank one of my home servers, Lord of the Craft, for the experience of creating RP Essentials LotC Edition. It has definitely caused me to push harder in my development for Version 2.0.
Thanks to both Gustebeast and PieReviver for your awesome donations and suggestions!
Does it work with 1.6.2?
@monstercat101
I have a chest which people put their wanted stories in, and I edit it in the config files.
Also, does anyone know if this works with 1.5.2-1.0R?
I have a problem where a player can set their Character name, but when they log off then return to the server, their name reverts back to their Minecraft Username so they have to constantly reset their character name in order for it to be displayed correctly. The config saves their character name, it's just the name that's displayed in the chat always reverts back to the Minecraft username every time that they log back in. How can I fix this?
Can you please update this to the latest minecraft patch ?
@KohlMclean
I understand it is not finished. However it is in the plugin and it is enabled. If you read other comment's other people can use it. For me it just says this command doesnt exist.
@cognx12
He's not finished the plugin yet, as you can see he has shown the status of all the features.
-Progress of Features-* part. Chat systems are not complete yet.
Hello! I am having a problem.
Everything is working fine, except for the Chat part of the plugin. I have it enabled but in game whenever I type /ooc it says that command doesnt exist. My chat appears to be Essentials Chat plugin so I tried uninstalling that and it still didnt work. However when I used emotes I get [o] "Emote" And the chat is a different color. This made me assume it was one of my plugins messing with it so I removed all but the basic plugins and it still wont work!
Any Ideas? Thanks!
Is it possible to be able to make a character card description longer than the character limit? I really want possibilities to real rp stories.
any plugin conflicts with factions ect ect?
Whenever i type /t /w /s it doesnt mention anything nor indicates im in a different chat format
whenever i type /ooc it states im in out of character.
Just a heads up i have not created /char yet so im not sure if this has any effect on that. thanks!
@iltkamil
NPC's are RAM dependant and use a lot of memory and cause lag (unless you have a very large server).
Use Citizens NPC plugin for this! it lets you add NPC's for quests, shops, conversations, guards, enemies and a lot more!
To make this a even more of a RPG plugin you should add quests, NPC's that give quests along with a dialogue where you have conversations with the NPC before he/she gives you a quest, item, money or just a random talk. I would definitely use this plugin then :)
Hi just a quick thing, i just set up user groups with PEX for donator groups and perms, but when i went into the config and set "Group Manager hook for prefixes" to "true" it caused OOC to bug on the server, whenever a user joins OOC and types, nothing appears, and when a user types /ooc followed by a message (in one command) they receive "an internal error occured when trying to perform this command.
Could this be down to OOC chat already having a prefix that its trying to overwrite?
Also the /t /s and /w chats don't have the prefixes (which i am ok with if you eventually link them in with the character cards).
But please fix the group prefix hook to work so that group prefixes are displayed in OOC chat. (i will attempt to fix it but i'm not a skilled coder like you so i am just going off logic).
Please reply!
very good Plugin!
Hey, Quick problem and it could just be me being silly however every time a player logs out and back in again it doesn't save there name however it still shows it on there character cards.
Got any ideas on how to fix this?
Thanks!
@hatanu
Hey, I'm looking into this right now and I've found the issues. Also, the Biome Effect Feature is disabled by default as it's very game mechanic altering. Because it's a schedule based feature, enabling/disabling only unlistens to events and does nothing to this feature.
If you want a quick fix, try removing the list of Biomes in the Biomes.yml configuration.
I tried what you said and even updated, but people are still being slowed and damaged from the weather, no matter to what I set it in the config.
@hatanu
Like SuitedSlime said. I'm adding more commands to help balance out a lot of the configuration. Also, I'm fixing the /rp enable and /rp disable commands. They're broken right as of 0.3.
@hatanu
Make sure you're stopping the sever before editing/saving the config
It seems I can't edit the config and turn features on/off since the config reverts to back to it's original self with everything activated. Can you please fix this?
Video tutorial would be great!