Region Module v1.4.0

Details

  • Filename
    RegionModule.jar
  • Uploaded by
  • Uploaded
    May 31, 2013
  • Size
    21.06 KB
  • Downloads
    751
  • MD5
    f11ca9913cb62669967d860bc780d9e5

Supported Bukkit Versions

  • CB 1.5.2-R0.1

Changelog

v1.4.0 offers more support to larger server because of it's increases efficiency. This will decrease the amount of lag that Region Module creates, and It also adds new features! The awaiting protection message has been removed, instead when a player makes a protection you're sent the list of awaiting protections list. Another new feature, protections are now numbered ( Working on implementing protection ID's ) in the [b] FUTURE [/b] you'll be able to /protection tp ID. I added flags for the protections so players can use [code]/protect -c[/code] to see how much a protection will cost. The second flag is [code]/protect -s <protection>[/code] to check the status of a protection: Accepted, Denied, Awaiting Moderation. Also, the childlot command has been re-coded to that you no longer need to provide a parent name when executing the command! The plugin detects the parent and it's name. Child lots still don't go on awaiting protection lists. In the config a [code] ChildlotPricePerBlock [/code] has been added so that child lots cost money. Last but not least, MOAR INFORMATIVE ERROR MESSAGES :D. All in all, Region Module is a better plugin! Update ASAP for all of the new features! Also, I completely removed the offline not working thing it was just too much of a hassle. So yeah, enjoy! tl;dr: UPDATE!

v1.2.1 (Offline Version) ~ Removed offline mode no-support. Issues created for this plugin will not be accepted. Use at your own risk.

v1.2.1 ~ Removed Essentials Dependency and some other changes that I can't remember that you'll just have to accept exist. (Nothing major)

v1.2.0 ~ Cleaned up code, removed offline mode server support.

v1.1.0 ~ Fixed all major bugs! (Protection Costs)

v1.0.0 ~ Initial Release!

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