RandomLocation v4.72
Details
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FilenameRandomLocation_v4.72.jar
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Uploaded by
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UploadedAug 13, 2014
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Size95.68 KB
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Downloads3,150
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MD50d5755c036e1b72d00a87d8e0cfcc2c2
Supported Bukkit Versions
- CB 1.7.9-R0.2
Changelog
v4.72:
- Fixed players log, trying to load unloaded worlds
v4.71:
- Updated faction support
- Works with MC 1.7.10
v4.70:
- Fixed saving playersLog.txt
v4.69 Beta:
- Properly fixed the bug caused by not have created zones yet
- Fixed a bug for checking locations in zones when mode is set to Ground making it return invalid
- Added metrics, this means that it now will send anonymous information to mcstats.org, see front page for more info
- Added option to listen for teleporting to specific world and then teleport them to a specific zone
Any reports on the update would be much appreciated. If you feel any performance improvements or not please report so. Also keep in mind that it is a beta and there might be errors in it.
v4.68 Beta:
- Fixed exception where it tried to load a zone, even if no zones is created yet
Any reports on the update would be much appreciated. If you feel any performance improvements or not please report so. Also keep in mind that it is a beta and there might be errors in it.
v4.67 Beta:
- Performance improvements, should now be multithreaded
- Added option to respawn at last location you teleported to, just add "<LastLocation>" instead of the zone name
Any reports on the update would be much appreciated. If you feel any performance improvements or not please report so. Also keep in mind that it is a beta and there might be errors in it.
v4.66:
- Fixed minor typo
v4.65:
- Fixed some minor errors for world handling
v4.64:
- Added option to not use respawn permissions when other players are setting respawn locations (May not work with all plugins)
- Changed /rLoc pos1/2 command to "/rLoc pos<1/2> <ZoneName> [x y z]
- Should have improved some chunk loadings, not total fix
v4.63:
- Fixed respawn log spawn bug (real fix)
v4.62:
- Fixed respawn log spam bug
- Fixed backup fail on windows systems
v4.61:
- Added "IgnoreBed" option in config, if false then players with respawn permissions won't respawn inside a zone if they got a bed instead
- Improved location algorithm, meaning less "Could not find a location to teleport to" messages
- Removed "Performance.LocationsInsideChunk" option in config
- Added some permissions: "RandomLocation.UseSign", "RandomLocation.UsePortal", "RandomLocation.UseCommand"
- Removed false message telling that there was an update available
v4.60:
- Added options to define amount of chunks and locations to check, when loading locations under "Performance" in the config
v4.59:
- Improved performance by spreading searches on several ticks
- Added permission "RandomLocation.MoveRestrictionBypass"
- Added permission "RandomLocation.CooldownBypass"
v4.57:
- Fixed major save bug
- Added new spawn mode, Combined (Mix of Top and Ground)
- Added ability to specify data values, e.g. "/rLoc option <ZoneName> setGroundBlocks 35:14,35:10" would spawn on red and purple wool)
v4.56:
- Added WorldGuard support
- Tweaked zone saving
- Fixed small logging error
- Fixed config creation bug
v4.55:
- Fixed an error causing the message "Wrong or old formatting..." to come when you hadn't specified any kit a zone
v4.54:
- Added option to silence teleport message
- Added a kit option, spawns a chest with the player and can be specified per zone
- Added option to force the player to stand still a set amount of time before teleporting, Essentials like
- Added ability to respawn in zones based on permissions
- Added Vault integration, cost to teleport
- Fixed bug preventing ZoneChecker from being disabled
v4.53:
- Warning! New config layout, old config will be renamed and be unused
- All config options and zone options will be reset!
- The files won't be deleted but you need to set all the settings once again
- All zone settings are sett by commands, and the config options should be more or less the same but with a bit different names
- Total rewrite
- More efficient location loader
- Most zone settings can now be changed per zone and with commands! (/rLoc for help)
- Added support for Towny, WorldBorder & GriefPrevention
- Updated the UpdateManager to fit the new Bukkit policy
v4.30:
- Added a little more flexibility to the config, can now use "CustomTop" or "TopCustom", "CustomGround" or "GroundCustom"
v4.29:
- Fixed a rare bug which lead to errors if an unsupported version of factions was installed
v4.28:
- Fixed snow bug, which prevented you from spawning on snow when Teleport.SpawnOn was set to top
- Added smother spawning on snow, and better checking
v4.27:
- Fixed aliases bug in the config
v4.26:
- Fixed cooldown bug
v4.25:
- Added option to turn off the Auto Updater
- Fixed cooldown bug
- Fixed version bug
- Fixed signs and command permission
- Fixed nonTeleportZones bug
- Fixed NetherPortal bug
- Should have fixed all thread related errors
v4.21:
- Fixed some chunk loading errors
v4.20:
- New way of loading location, more efficient for larger zones
- Fixed bug where you couldn't destroy RL signs
v4.16:
- Added auto updater which notifies you when an update is available
- Added config options to the auto updater like how often to look for update, prompt admins on login and check for beta updates
- Added option to add custom permission to any zone, defined in the Zones.yml
v4.15:
- Working version for CraftBukkit build #2815 mc version 1.6.2
v4.14:
- Fixed minor cooldown bug
v4.13:
- Added config option "Other.UseFactionSupport", should be set to false if you are using factions v2 or higher as this is not supported yet
v4.12:
- Fixed a bug which made people some time spawn into the void when set Teleporting.SpawnOn to "Top" and you had a location which was empty down to the void
- Fixed config bug which mad it buggy after /rReload
v4.11:
- Fixed permission node bug, Changed RadonLocation.Admin to RandomLocation.Admin
v4.1:
- Fixed permissison bug
- Fixed cooldown bug trowing error
v4.0
- Total rewrite of the code, and features will be displayed on the front page
v3.2:
- Added option "spawnOn" instead of "spawnOnGround" in config. You can set it to air, grass or ground. If set to air, then its the same as "SpawnOnGround: false" if set to ground its the same as "SpawnOnGround: true". But if set to grass then it will only spawn players on grass. This can be use full for servers that are using RandomLocation over very big areas to spawn the player in.
- Cleaned up the config
v3.1:
- Added option in config "OpenSigns" if true allows any one to use RandomLocation signs
- Fixed so that players from signs down have to be "inRange"
v3.0:
- Release stable update
- Addet option for auto tp for players on first join
v3.2 Beta:
- Fixed a bug where when you set the zone with /rSet me <ZoneName> <Number> you could spawn into the void
v3.1.2 Beta:
- Fixed the spam errors message remaining in beta v3.1.1
v3.1.1 Beta:
- Fixed spam error message
v3.1 Beta:
- Fixed bug where the /rSpawn [ZoneName] didn't work
- Fixed bug where the signs didn't work
v3.0 Beta:
- Rewriten the whole plugin making it more efficient and easier to handle for adding more features for the future
- Adden new system for handling zones/areas, Zones will now be defined by name instead of world, which makes it possible to have more than 1 zone for each world
v2.9.1:
- Removed debug message, sorry for forgetting it earlier =)
v2.9:
- Fixed Signs
v2.8:
- Fixed glitch where a player could log out and in again to reset the cooldown.
v2.7:
- Added cooldown to sing usage, "SignCooldown". The "cooldown" in the config now don't have a purpose, rename it to "CommandCooldown".
v2.61:
- Removed the character "…" from the config, causing some people to not been able to run the plugin
v2.6:
- Fixed bug there a player could destroy the block that a RandomLocation sign was detached on, uses the same permission as for destroying a sign directly
v2.5:
- Added Multiworld support for signs
v2.4:
- Added /rSpawn <WorldName> with permission "RandomLocation.Multiworld"
- Added aliases for <WorldName> in config
- 1.3.2 compatibility
v2.3:
- Added spawnOnGround option in config, makes you spawn in the air with no fall damage.
- Cleaned up the /rHelp command.
v2.21:
- Fixed spellinga
v2.2:
- Fixed /rSet Me <Number> bug
v2.11:
- Fixed /rSet me <number> bug where it wouldn't update the config and there for every time you reload or restart the server you would have to do it again
v2.1:
- Reduced lag and server calculations massively
v2.0:
- Added multi world support, and fixed some world bugs
v1.07:
- Fixed world bug
v1.06:
- Added cooldown and permission
v1.05:
- Fixed world bug
v1.04:
- Added Teleport signs, config option "keepDirection", if false the player will just look straight forward and some text fixing
v1.035:
- Minor text fixing
v1.03:
- Added /rset me <number> Command
v1.02:
- Added Config option "rangeFrom" and the ability to have the range from Spawn
v1.01:
- Fixed some typings & some minor bugs
v1.0:
- Release
No recored bugs