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Details are in a comment that I made about a week ago; also took a screenshot:
copy and paste:
It still seems to be unfixed: it gives x=0 half of the time and z=0 half of the time, combined together for a x=0,z=0 1/4th of the time. It also only teleports players to positive coordinates.
I decompiled the jar and looked at the source; in the class com\atomic\rtp\handlers\TeleportHandler, line 114, it should be -i and not -1. Based on the above observations I think this should solve the problem.
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