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Hello, trait spells (such as fireball, or explosion, or the potion effect on target one) are not dealing damage unless the target is in melee range.
There are no errors which I can find in the console doing this.
Could this be a conflict or issue on the plugins end? The only way I can see this as a conflict is nocheatplus (which I also have compact nocheatplus)
Also, I am running 1.11.2
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