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Collection
(this may be a ScheduleGroup
).
Material
.
Material
and the amount.
Material
and the data/damage.
Material
, the amount and the data/damage.
ItemStack
directly.
Material
, the name and the descriptions as String
-array.
Material
, the amount, the name and the descriptions as String
-array.
Material
, the data/damage, the name and the descriptions as String
-array.
Material
, the amount, the data/damage, the name and the descriptions as String
-array.
ItemStack
directly.
Material
, the name and the descriptions as String
-List
.
Material
, the amount, the name and the descriptions as String
-List
.
Material
, the data/damage, the name and the descriptions as String
-List
.
Material
, the amount, the data/damage, the name and the descriptions as String
-List
.
ItemStack
directly.
Color
.
CommandHandler
.
ParticleDescription
.
Color
.
ItemStack
.
Block
.
ScheduleTask
s.
Inventory
for a defined Player
.
Inventory
s.
CommandExecutor
for easy creating commands like /command help 1 without using millions of ifs.CommandExecutor
.
Command
.Inventory
contains at least one ItemStack
which equals the given ItemStack
.
Inventory
contains at least one ItemStack
with the data of this item data object.
Inventory
contains at least the given amount of ItemStack
s which equal the given ItemStack
.
Inventory
contains at least the given amount of ItemStack
s with the data of this item data object.
CommandHandler
is registered.
CommandHandler
with a defined label is registered.
Vector
s.Vector
s.
Location
s.
ParticleSpawner
which executes the particle effects using fireworks.ItemStack
s are the same.
Block
s are the same.
ItemStack
and a Block
are the same.
ItemStack
.
Block
.
LivingEntity
s as ItemStack
s.GameException
and returns if the process should continue (if the exception is an instance of Cancellable
, else true).
Command
.
File
s in a zip.
GameException
with a Plugin
.
GameException
with a Plugin
and an informational message.
Selection
at the x- and y-layout-coordinates.
Vector
.
String
-array.
Vector
s.
LivingEntity
.
CommandSender
causer.
CommandSender
causer.
CommandSender
causer.
LivingEntity
.
Color
s.
List
filled with Selection
s.
Command
.
Command
.
CommandExecutor
which should execute the Command
.
CommandHandler
which contains a defined label.
List
.
Command
does.
ItemStack
.
ParticleDescription
s.
Color
s.
FireworkEffect.Type
represented by the particle shape.
LivingEntity
.
CommandInfo
-object which contains some information about the CommandHandler
.
LivingEntity
.
ItemStack
.
Command
.
List
filled with a List
filled with Selection
s.
InventoryLayouter
.
LivingEntity
.
Location
.
Material
of the item data object.
ItemStack
.
Command
(returns null if there aren't parameters).
Command
.
Plugin
;
Plugin
which started the updater.
Plugin
.
List
filled with Selection
s.
CommandSender
of the command.
ParticleShape
.
FireworkEffect.Type
.
ParticleSpawner
(default DefaultParticleSpawner
).
String
which could not be parsed.
Inventory
.
Plugin
which should be updated.
Updater
which caused the error.
Object
.
Vector
with the larger coordinates.
Vector
with the smaller coordinates.
Updater
.Updater
and a cause as an Exception
for the error.
Updater
, a cause as an Exception
for the error and the CommandSender
who executed the updater.
Updater
, a cause as an Exception
for the error and an informational message.
Updater
, a cause as an Exception
for the error, the CommandSender
who executed the updater an an informational
message.
Throwable
for the error.
Throwable
for the error and the CommandSender
who may caused the error.
Throwable
for the error and an informational message.
Throwable
for the error and the CommandSender
who may caused the error an an informational message.
Selection
s in a SelectInventory
.Inventory
-related processes easier.CommandExecutor
should ignore the case of the label.
Player
has an open Inventory
of this SelectInventory.
Material
.
Material
and a data value.
ItemStack
.
Block
.
Command
and a CommandExecutor
.
Command
, a CommandExecutor
and an informational message.
CommandSender
causer, the permission and the tried command.
CommandSender
causer, the permission, the tried command and an informational message.
Command
and a CommandExecutor
.
Command
, a CommandExecutor
and an informational message.
CommandSender
causer and the permission.
CommandSender
causer, the permission and an informational message.
Inventory
for a defined Player
.
Updater
.Exception
for the error.
Exception
for the error and an informational message.
ParticleShape
.
Color
s as an array/vararg.
Color
s as a List
.
ParticleShape
and the particle Color
s as an array/vararg.
ParticleShape
and the particle Color
s as a List
.
Location
.
ParticleDescription
s as an array/vararg.
ParticleDescription
s as a List
.
Location
and the ParticleDescription
s as an array/vararg.
Location
and the ParticleDescription
s as a List
.
Color
.
CommandHandler
.
CommandHandler
which has this label.
ParticleDescription
.
Color
.
ScheduleTask.run(boolean, long)
instead.
ScheduleTask.run(boolean, long, long)
instead.
ArrayList
for managing ScheduleTask
s.Plugin
.
Inventory
s.InventoryLayouter
.
InventoryLayouter
.
SelectInventory
with a value and the graphical ItemStack
.Object
and the graphical ItemStack
.
Selection
at the x- and y-layout-coordinates.
Vector
.
LivingEntity
.
LivingEntity
.
Color
s as an array/vararg.
Color
s as a List
.
List
filled with Selection
s.
ItemStack
.
ItemStack
.
ParticleDescription
s as an array/vararg.
ParticleDescription
s as a List
.
Color
s as an array/vararg.
Color
s as a List
.
LivingEntity
.
LivingEntity
.
List
filled with a List
filled with Selection
s.
InventoryLayouter
.
LivingEntity
.
Location
.
Material
of the item data object.
ItemStack
.
List
filled with Selection
s.
ParticleShape
.
ParticleSpawner
.
Inventory
.
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