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Hi,Is there a feature to monitor the items used in the arenas?For example, an arena could spawn them with their inventory items,and then they could either be dropped or not be dropped?It would allow our server to have tiers of risks.
Also how would I go about giving the opponents skull as a prize?
If you are looking for a co-worker, I am experienced in Java and could lend a hand :)
Apart from that, the plugin is perfect and does a really good job on our server!
All the best,GaryIsASloth
You can give the loser a prize by adding a command to the commandsToRunAtEnd section in the arena config. For example you could use Essential's give command. Could you be more precise about the item thing?
@Orscrider: Go
Yeah, I noticed that.
Ideally for our server we want one arena where:
We also are thinking of having three different arenas where, players pay $x money to enter the arena, and the winner wins $2x. If you understand that?
Finally how about a /wage <player> <$amount> command? Which will send the <player> a message which they can either do /accept or /decline and if they use /accept it will setup the arena, and the winner will win the opposition's wager.
Also you could create a GUI (container) which would enable players to add items to wager, and they'd both click an 'accept' item which would then set them up in the arena and then again the winner would win all the items.
I hope this is somewhat useful to you. It would be really useful for us and if you were interested in sharing the source code or letting me be a contributor, let me know :)
This plugin is really unique and has lots of potential! All the best,
GaryIsASloth [email protected]
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