PlayUHC
<small>Credits to EnergizerBEAST1 for making the picture</small>
PlayUHC
Note:This plugin is not maintained anymore.
I can't provide any support to help you get started with.
A better version might be released some time later when I have time.
The source code is provided "as is", no copyrights, do what you want with it : https://bitbucket.org/val59000/playuhc
Overview
PlayUHC is a free Bukkit plugin for 1.8 It allows you to automate Ultra Hardcore games on a dedicated server !Warning
PlayUHC is meant to be used alone on a dedicated server. You shouldn't be using this plugin on a multiworld server. This plugin automatically loads/deletes/creates new worlds by its own.Main features
- Easy GUI team creation (no commands)
- Configurable teams thresholds / limits / auto-start
- Custom kits (+permissions support)
- Custom crafts (+permissions support)
- Custom gold and experience drop
- Killing a player can rewards an eatable player head to regen your team
- World generation : random OR pick random seeds from a list OR copy your custom worlds
- Pre-generates worlds to avoid lags
- Configurable world border size and movement
- Nether enabled and only twice smaller than overworld instead of minecraft default 8
- Scoreboard display (teamates, lives, border)
- Random teams teleport when starting
- Compass to find your teammates
- Auto restart feature (spigot) and bungee-support to send players to lobby at the end
- Fully configurable text string to translate to your langage (FR version : https://mega.co.nz/#!Vt42jJYA!KJSpZCP2YQDcj5Oh1gQ2RMyh8IFdrqf_mc9oKyhrxQk)
- Optional features to run in fast mode (= uhc run)
- And more ...
How to use
Configuration Just drop PlayUHC.jar in the plugins folder. Start your server and stop it This will create the default config file. Click here to have more info on how to configure the plugin. You can also change all the plugin messages inside lang.yml to translate to another language Once the plugin is configured as you wish, restart your server. The map will load and then players will be allowed to join. They will be teleported to the lobby when they join. If you want a custom lobby instead of the default glass generated one, just drop the schematic named lobby.schematic inside plugins/PlayUHC. To make it load you need to have WorldEdit installed too. The center of the lobby is where you were when you typed //copyHow to play
When you first login, you receive an iron sword. Right click it to access to the team menu. Click on a player head to send a team request. The other player will receive your head and can right click to accept or throw it to deny your team request To start the game, at least 3 teams (by default in config.yml) must be ready. To get your team ready, just click the red wool in the team menu. The game will then start within 15 seconds. Players will be teleported to random spots on the map, by teams. You can also choose a custom kit by right clicking the iron pickaxe when you are in the lobby. You can toggle kit permissions in the config During the game, player automatically chat with their team. To toggle global chat, they need to type /chat With team compass, right click it and it points to your playing teammates When spectating, you have access to '/teleport <player>' to teleport yourself to one of your playings teammates.Map generation
If the list of seeds in the config is empty and pick-random-seed-from-list is set to false, the plugin will generate a random map so you might get a lot of ocean in it which is not good for an UHC game. To avoid getting to much ocean you can write a list of custom seeds in the config and set pick-random-seed-from-list to true. This way, it will pick a random seed from this list each time the server generate a new map. To help you get a list of seeds with not so much ocean, I recommend to use this little program : AMIDST.Auto-restart
When the game is finished, the plugin calls first the restart command from Spigot. So you can write the script you need to restart your server in restart.sh Then, if the restart command doesn't exist (ex: Craftbukkit without Spigot), it then calls the stop command I recommend you to use Spigot to be able to automate the start of your serverVideo reviews
Review by JaxBillzSome screenshots
Team selection :Kit selection :
Custom crafts :
MOTD support :
Scoreboard display :
Lightning effect on player death :
Kick on death (optional) :
Bonne question.
@MisterIdeas
Teleportsigns ou PlayUHC ?
Le problème c'est que ce plugin bypass la limite de joueurs max sur le serveur :/ J'ai toujours pas trouvé comment régler ça ...
@val59000
Merci !
@C4rP4tH
Teleportsigns
Bonjour, super plugin, Bon travail ! Pour le MOTD support, pour créer les panneaux, comme sur l'image, quel plugin utilise tu, car je voudrais lancer plusieurs serveurs playUHC, avec leur propre config (1VS1, en team etc) , j'ai un bungeecord, un serveur dédié assez puissant, J'ai déja testé avec le redémarrage automatique. Ca fonctionne bien mais je voudrais instancier , plusieurs parties. Et encore un grand merci pour ce plugin !
@erik1988
Look on the configuration page under 'war-axe' http://dev.bukkit.org/bukkit-plugins/playuhc/pages/config/
Is it possible to add enchants on the kits? If so, how do you do it?
@val59000
MP envoyé.
@MisterIdeas
Envoie moi plutôt un lien pour le télécharger directement genre méga
@val59000
Envoies-moi ton Skype en MP pour l'archive.
@MisterIdeas
@val59000
L'erreur n'apparaît pas sans ton plugin donc ça vient forcément de lui. Tu peux au moins regarder pour essayer de m'aider ? Personne répond côté WorldEdit ...
@val59000
I guess I wrote it a bit weird, but what i was referring to was this feature "Nether enabled and only twice smaller than overworld instead of minecraft default 8", I would like to see this as a separate plugin that only have that feature, if possible and not to much work. I did not find a plugin like this out there.
I have not really seen it myself, but someone told me that the dead players was showing the same was as they players that was alive. The argument with the color does make sense so i get that one. One alternative is maybe to have a number in front of each player that illustrate what team he/she is in tho. For instance "[01]Erik1988". Sometimes the players forget who is on team together, and it could be valuable information if you know that the player you just spotted has a teammate or not. If that is possible, maybe also add "[xx]" for dead and spectating players, since I think they did not show up as faded based on what I heard from the players.
@erik1988
I don't get what you mean, can you explain a bit more ? What do you mean by "adjust the size of the nether" ?
@erik1988
Spectators show in a faded color due to gamemode 3. Also there is only a limited set of chat colors in Minecraft. THus I do'nt think I'm going to changed the way the teams are colorized. It will remain green for allies, red for ennemies. In my opinion, it's easier to understand instead of a bunch of different colors
Is it possible to make spectators show in a different color and maybe italic on tab? It would also be nice if it was possible to see all teams in separate colors, or to have some other way to distinguish them.
great plugin!
Would you consider making a plugin that adjusts the size of nether in relation to the overworld. I would like to use this feature in a normal server as well .
Keep up the good work!
@MisterIdeas
c'est WOOD aussi seul le damage vlaue change WOOD/1 , WOOD/2 , WOOD/3 ... google est ton ami
@val59000
Du coup le nom des autres bois c'est quoi ?