PixelmonGym
PixelmonGyms
Sponge version for Pixelmon on 1.8 and above:
https://forums.spongepowered.org/t/pixelmongym-v1-pixelmonmod-gym-management/17875
Everyone upgrading to the latest version from below v5.4, you NEED to refresh the config so that it can add gymfee and gym#badge. Make sure you backup your old config.
Everyone upgrading to v5.1+ see my guide on how to set up and prepare for the queues.
http://dev.bukkit.org/bukkit-plugins/pixelmongym/pages/new-queue-system-how-to-use-it/
What is this plugin?
This plugin enables you to set Gym Leaders on your server that are given a certain permission node to notify other players when the Certain Gym/Elite 4 types are Open/Closed. It also enables Challenger's of the Gym/Elite 4 to find out which gym leaders and Elite 4 leaders are online and what gym type or Elite 4 level they are leader of. Not only that, now challengers of the gym join a queue, and get pulled through the queue and teleported into the gym.
There is a lot more to explain about the plugin, if you want to read everything about the features, you can go to this link:
Otherwise, you can scroll down to my tutorial video at the bottom of the page.
I have decided to continue developing this plugin. (I am the original Author)
Dependencies:
A Permission plugin is required! This plugin works off giving gym leaders permissions to allow them to open gym's, heal there pokemon, etc...
Vault is REQUIRED to work. This is used for the fee features and the adding of gym leaders to groups. You can find out more and download vault here: http://dev.bukkit.org/bukkit-plugins/vault/
The plugin also has a command that adds the permissions to the user for you. The supported permissions plugins are; PermissionsEX, GroupManager and BPermissions.
Optional Dependencies:
Includes a feature for the Pixelmon Mod, it is not needed but works well with it. The features that use the PixelmonMod are;
- Gym leader pokemon healing (/gym heal)
- Adding gym leaders pixelmon automatically (/pixelgym addleader (player) <gym#>
Features:
- All Gym/Elite 4 Leaders can broadcast when there Gym is Open/Closed
- Gym/Elite 4 Leaders have Unique Gyms that they are set to Open/Close.
- All Gym/Elite 4 Leaders have Specific Permission Nodes
- Challengers can see what Gym/Elite 4 Leaders are on right now, and what Gym/Elite 4 level they are Leader of with one command.
- Challengers can also see all Gyms/Elite 4 level's that are Open/Closed with one command
- Configurable Broadcast message Prefix
- Configurable Gym/Elite 4 Names
- Changeable Per Gym/Elite 4 level Broadcast colours
- Configurable 5 Rules Per Gym/Elite 4 level that are sent to the player doing /gym rules <gym#/e4#>
- When gym or Elite 4 leaders Log in, everyone get's notified what gym they are leader of and what there IGN is. ("[PixelmonGym] A Rock Gym Leader has come online! (player)")
- All Open Gyms/Elite 4 Levels get put in the gym scoreboard on the right hand of the screen
- Ability to close all Gym's/Elite 4 Level's with one command
- Ability to enable & disable any gym
- Supports up to 32 Gym's
- Ability for gym leaders/Elite 4 leaders to heal their pixlemon.
- Ability to totally disable or enable help join messages
- Ability to enable or disable gym leader/elite 4 leader healing
- Ability to fully disable the scoreboard in the config
- Make someone a gym/elite 4 leader with one command
- Remove someone from being a gym/elite 4 leader with one command
- Elite 4 support
- Queue System
- Safe badge showcase system
- Automatic teleportation out of gym after battle
- Win badge chat announcement
- Gym leader battle log system
GymStatus Signs
There are also Gym Status signs that are used to show if a gym is open or not on a sign. It also displays the level cap of each gym. To learn how to set up a StatusSign, click here:
http://dev.bukkit.org/bukkit-plugins/pixelmongym/pages/gym-status-signs/
Configuration
To see a quick Guide on the Config, go here: http://dev.bukkit.org/bukkit-plugins/pixelmongym/pages/configuration/
Commands:
To view a whole list of commands go here:
http://dev.bukkit.org/bukkit-plugins/pixelmongym/pages/pixel-gym-commands/
Pictures:
Video Tutorial's
V5.3
Want to support my work?
If you want to support my work, and buy me a pizza.. you can donate below. All donations are highly thanked! <3
Hi!!!
I want to make a pixelmon server 5.0.1 that run with the version 1.10.2 but i cannot let this plugin work...im new on this things...can u help me to configure it pls???
Im wait your answer guys ty!!!
The plugin does not currently work in sponge servers.
I will be trying to pick this up shortly.
Finally have released it! Sponge version!
https://forums.spongepowered.org/t/pixelmongym-v1-pixelmonmod-gym-management/17875
Enjoy!
ythienTV
Heyo,
dunno if this is still an active work in progress, but it would be amazing if the following could be addressed:
1) Instead of placeholders of gym1 , gym2 when opening closing etc... Is it possible to make it the name of the actual gym. For example: /pixelgym open rock
2) Also, having the dependency for players to have the previous gym badge to battle the next is really limiting. As there's only a couple of the first gym leaders on, whilst other gym leaders "higher up" the ladder are basically inactive until the offchance someone has obtained the gym badge.
That's all I can think of at the moment.
The plugin is great, and enjoy using it. Thank you for your time.
-W
Hey, yes this plugin is still in development.
Not had any idea's lately.
1) That is do-able as far as I can think off the top of my head.
Ill work on that over time.
2) A lot harder thing to change.
The server I base it for has quite a big player base so this has never been an issue.
- Suggestion in the mean time make them gym leader of lower gym's? Or both, high and low level gym's.
However I will see if there is a easy way to enable an option to disable badge requirements.
Also breaks the way gym's are normally done in game but if its wanted then why not have the option right?
Don't expect it an update too soon.
I would say over christmas holiday you could expect it though.
idk
@skyewolfe
I know, it does not print anything out. Remove the badge showcase and relog. You won't get it.
@kayc01
Ok, So I tested the command /gym showcase false and it comes up saying /gym as though the command wasn't a valid one for the plugin
Also, if it helps, we are running the newest one for Minecraft 1.7.10
@skyewolfe
Yes, but only per user. Also, it only gives them a new one if they don't have one in there inventory when they log in. If they do then they will just have the one they got originally.
But if people no longer want it, tell them to type: /gym showcase false
And to re-enable it then /gym showcase true
@kayc01
Thank you. I do have 1 more question however. Is there a way to disable the fact that every time a player logs on, it gives them a badge showcase? Its fine for new players, but everyone else ends up with dozens of them
@skyewolfe
Make sure they are doing /gym next gym1 and to test, try /gym warp gym1
Does it teleport you there? Also then do /gym warp spawn (Make sure it is all lowercase)
Does it teleport you there? If not have you not set up the spawn location? This location is where it teleports players when they win/lose a gym battle.
So I have t his plugin on my server and I set up the warps and everything. However when someone challenges a gym and the leader does /next gym1, it says that the warp gym1 is not found, when I know its there
Hey, I was wondering the status on getting this ported over to 1.9 for Sponge.
It has finally been ported! https://forums.spongepowered.org/t/pixelmongym-v1-pixelmonmod-gym-management/17875
@Renzotoms
Cannot, due to cauldron/bukkit no longer being supported.
It would have to be re-written in sponge. Which I don't currently have the time to learn.
If I am not mistaken, your 1.9.4 Pixelmon Server is using Sponge ?
Suggestion: update to 1.9.4
Done! ;)
https://forums.spongepowered.org/t/pixelmongym-v1-pixelmonmod-gym-management/17875
@kayc01
any update on my suggestion?
@omgitsbob12
Currently is being by a Pixelmon Dev. However they are waiting on sponge to fix some issues that my plugin uses.
Stuff to do with virtual inventory's and what not.