PLM v0.5.3
Details
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FilenamePLM.jar
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Uploaded by
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UploadedFeb 24, 2014
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Size65.71 KB
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Downloads575
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MD5d4ae833a827e3d1c0d2cfb899e0008d2
Supported Bukkit Versions
- CB 1.7.2-R0.3
Changelog
v0.5.3 BETA
- Added "%nickname" which is the same like "%playername" but it supports Essentials nick names, too. In contrast to "%chatplayername" it doesn't use prefix and suffix (Prefix and suffix can be used with "%prefix" and "%suffix". For normal cases the structure "prefix name suffix" should be enough as it is used in "%chatplayername")
- Fixed bug: The prefix was shown although no nick name was defined
- No error log anymore if the Essentials version is too old. Just a simple error message remains. Messages are not affected anymore
v0.5.2 BETA
- Added Essentials nick name support
- Can be turned off in config.yml
- Uses the prefix defined for Essentials (e.g.: Name)
- Only compatible with the newest Essentials versions. If you are not able to update Essentials, set "useEssentialsNickName" to false (config.yml)
- Is included with %chatplayername
- Performance improvements -> Reduced process time from average 7ms per join to 1ms (the values won't be the same for your server but the difference between v0.5.1 and v0.5.2 should be the same)
- messages.txt won't be checked every time a player joins anymore -> To apply new messages use the command /plm reload
- PLM.yml will be saved every ten minutes (12000 ticks at 20tps) -> Changes have to be done when the server is closed
- Fixed bug when random mode had only one message
- Added new placeholders for Standard Mode and Advanced Messages Mode:
- %levels (current level)
- %slots (max server slots)
- %health
- %comparedHealth (<the current health> / <the max health>)
- %food (food level)
- %IP (you should only use it for Admins or Mods)
- %gamemode (the gamemodes: "Survival", "Creative" and "Adventure". No translations possible yet)
Tested with Craftbukkit 1.7.2 R0.2