[RELEASE 1.4] OtherZombies.jar

Details

  • Filename
    OtherZombies.jar
  • Uploaded by
  • Uploaded
    Jun 9, 2013
  • Size
    28.64 KB
  • Downloads
    5,505
  • MD5
    8472ae47666636b500a82c1b1b81ad2d

Supported Bukkit Versions

  • 1.5.2

Changelog

  1. Blood Effects
  2. Unlimited Bosses
  3. Customization of EVERY zombie type
  4. Custom Drops (Redone with random amounts from 1-3, Support for ids with colons (35:2, 35:1, etc.), and they no longer override normal drops, so the zombie will drop his flesh and such, and your things.)
  5. Replace all other mobs (except squids) with Zombies!
  6. /oz mob <number> <type> <-baby (optional)>
  7. Support for wood weapons and chainmail armour!
  8. Giants fight back with their minions and fireballs!
  9. Zombie Jockeys! (Zombies riding spiders)
  10. Multiple Drops by Zombies
  11. Baby Zombie Pigmen
  12. Bosses drop items even after the reloads
  13. You can set Zombie types to not burn in sunlight
  1. There is a one tick delay between Zombie spawn, and the customization (If the server isn't lagging at all and is fairly fast it isn't noticeable.. but sometimes you can see a quick flash of the other mob
  2. Zombie Jockey's follow the Zombie's sunburn setting. This is because of Bukkit's code, not mine. I will try to fix this, but if I do it won't be extremely reliable.