Suggestions and Bugs #27


  • New
  • Enhancment
Open
Assigned to _ForgeUser7013278
  • _ForgeUser11640901 created this issue Nov 21, 2015

    I love your Ollivander's plugin very much, and I believe that it has a lot of fun aspects, and being a Harry Potter fan, I must suggest some of my ideas for this plugin in future updates. Hopefully you will consider these and add them if possible.

    Unforgivable Curses and Spell Modifications: Obviously it takes quite a while to replicate the vast spell list from the Harry Potter universe, and I would love to give my opinion on a few things that have to do with the soon to be added spells. First off, we need all three unforgivable curses. Right now there is one, and of course this is the most important one but the others would be helpful. I think for the creation of Crucio, it should basically be a slowness effect, with a damage over time effect as well. For Imperio, it might be a bit more challenging, but in my idea, I would either have Imperio give the caster full control over the player from their view, or allow the player to point with there wand and have the victim go where they want them too. This could be used for a number of reasons on servers. On other spells though, I would like to suggest there be changes to the current spells that are for the average wizard for defense and offense. I feel like if you don't want to be a dark wizard, there is like one or two ways to kill another player or mob. I feel if there was damage or damage over time effects added to a few of the regular wizard spells, that would be great. Especially Stupefy, because that is a wizard's bread and butter. Stupefy should also have a knockback effect. Other spells with this effect could be Impedimenta, maybe changing the regular incendio spell to not burn the ground when just hitting the player to prevent accidental block damage, maybe if you have a high enough level in the spell, Expelliarmus, the addition of Expulso which does damage and throws the target back, Incarcerous which slows the target and chokes them with damage, and Secta Sempra which is obviously does some damage of time. One final spell change would be to wingardium leviosa, so that it will only pick up one block and you can move it with your mouse wherever you want.

    Magic Additions: This one is an easy one, herbology. It would add a bit of fun for those nature lovers. Also, different effects for just about every spell. I think the sponge effect is a little too basic. Things like green firework effect for Avada Kedavra, blue for Stupefy, red for expelliarmus, fire effects for incendio, and so on. I think a simpler version of a wizarding battle would be nice,where when two spells collide the spell whose caster has a higher level in that spell than the opponents level in their spell, will overpower the other spell causing it to dissipate, and the remaining spell will continue to the opponent. Finally, three additions to the Apparate spell. First a disapparate spell to go back to where you were before you apparated. Second a warping apparate command where an admin sets warp points and the player simply speaks "Apparate (warp point's name)" and they will go there. Finally, a home setting system, so you can always apparate home.

    Bugs or Command Additions: I think that it is a bug that when someone uses Protego Totalum, that when another player or the player who cast it gets trapped in it and cannot get out without the use of Partis Temporus, a spell many players don't remember when this happens to them. I think the effect should simply push the player back who is trying to enter, and the caster should simply be allowed to pass through it. Another bug is that I have never once actually been able to successfully use oppugno. Hopefully this will be fixed or I will finally learn how to do it right. Also, a few commands would be nice in an addition. A command that gives one player ownership over the elder wand would be cool, as well as a command to list all the spells and what they do for admins. Finally, a few additions to the configuration. Maybe the addition of cooldowns, changing the wand material from stick to something else, changing which spells can be used verbally or not, the length of effect a spell has, and the spell experience equation so you can change how strong a spell will get based on it's uses.

    Extra Additions or Changes: I think this is a big one. Adding colorful wand lores that tell you, using harry potter terms, what the core of the wand is, the wood type, its flexibility, its allegiance, its length, and its maker (which if made by okit could be set in the config).

    Hopefully you will take what I have said into account and maybe use some of these aspects in your upcoming updates.

  • _ForgeUser11640901 added the tags New Enhancment Nov 21, 2015
  • _ForgeUser11640901 posted a comment Nov 23, 2015

    Also, the floo network doesn't work between worlds, and that makes it near useless on my server.


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