MyZ 3.0.7.01

Details

  • Filename
    MyZ-3_0_7_01.jar
  • Uploaded by
  • Uploaded
    Mar 8, 2014
  • Size
    359.40 KB
  • Downloads
    652
  • MD5
    6c62b9e8a00c7701c11a666154fbce84

Supported Bukkit Versions

  • 1.7.2

Changelog

This is the first release of MyZ 3.0 on dev.bukkit. If you haven't been keeping up with the bleeding-edge releases, check out the GitHub page. Lots has been added in the last month and we're finally ready for an official beta release.

MyZ hosts an official website where you can view lots of cool things such as global statistics and recommended servers. After downloading MyZ, I highly recommend you head on over there and register your server for entry on the CDS.

I am also in the process of creating an official MyZ map, especially for Minecraft 1.7.2. If you want to help contribute to the development of the map, feel free to submit a WorldEdit schematic to my personal email. The theme is, obviously, post-apocalyptic. Submitters will be given a server-wide name prefix.


CHANGES

  • 3.0.6.1
    • Adjusted entity spawn rates.
    • Permitted villagers to spawn with modified trades.
    • Native support for Build-in-a-box.
    • NPC performance tweaking.
    • Minor bugfixes.
  • 3.0.6.13
    • Supported DiguiseCraft for being a zombie on spawn (still a WIP)
    • Some major bugfixes and some minor ones too.
    • Performance addresses.
    • More configurations.
    • Ability to harm mobs while in spawn region (just not players).
  • 3.0.6.134
    • Support for other Disguise plugin (LibsDisguises).
    • Bandage usage timer.
    • Minor bugfixes (and some major ones too!)
  • 3.0.6.22
    • Complete multi-world support! No more MyZ mobs spawning in other worlds.
    • Performance optimization! No more PermGenSpace errors and a much smoother server overall.
    • Bug fixes to do with disguise plugins and mob spawns.
    • Clean-up behind the scenes. This will make the plugin more stable.
    • Fixed player duplication glitch on death (when kickban was enabled).
  • 3.0.6.3
    • Many bug fixes addressed.
    • More configuration options (eg. for zombie disguise spawning).
    • Prevented ender-pearl grenade destruction.
    • Added a configurable spawn message.
    • Prevented white text override in the rank prefix.
    • Added replacement words eg. %RANK% %CLAN% %HEALTH% %THIRST% %RESEARCH% %NAME% for localizable messages.
    • Added an empty friends list message.
  • 3.0.6.4
    • Added ability to create lootsets and add chests to the MyZ chest loader.
    • Added ability to scan for chests in the world.
    • Reimplemented custom attack damage
    • Fixed localizable bug
    • Modified kill reporter
    • Added ability to lightly modify the spawn rate.
    • Minor bugfixes
    • Code cleanup
  • 3.0.6.52
    • Modified lootsets slightly for better implementation
    • Completely added chest respawn support
    • Block break override if breakable item is set to air
    • Prevented inventories from clearing upon game join from other world
    • Added some new configurations
    • Removed zombie spawn check causing huge TPS drops and lag
    • Changed PlayerData behaviour
    • More WorldGuard and LibsDisguise integration
    • Extensive refactoring providing more code stability.
    • Grave-hiding: Players can right click a grave (see this picture) with a bone to hide underneath it. Right clicking the soul sand will bring them back to the surface.
    • Per-player locales: Players now receive messages in their native language, depending on what their language is set to in Minecraft settings. By default there is only Pirate Speak and English.
    • Fancy death messages: In PVP activity, a death message is announced with the hover-over holding the name of the item each player fought with.
  • 3.0.7
    • Finalized sound attraction to snowballs, trapdoors, doors, projectiles and chest opening.
    • Added leg-breaking.
    • Soulbound support for starting armor.
    • Spawn facing bugfix.
    • Moved certain messages to default.yml locale file.
    • Easier med-kit creation (for server owners to stock chests, just name the output item the name of the medical kit).
    • Global chat issue fixed.
    • Data storing fix.
    • Grappling hook added (fishing rod).
    • Made chests break on close.
    • Added command tab-completion.
    • Added holographic kill-messages and overhead chat messages.
    • New configuration saving (more stability).
    • Pigsplosion (pigman explodes into babies, configurable).
    • Other bugfixing.
  • 3.0.7.01
    • More configurable options.
    • NPC bugfixes.
    • Deathmessages bugfix.
    • Chat tag fixes.
    • Pigman spawn fixes.
    • Chat hologram fixes for Spigot.
    • Many more bugfixes.

Not all features are implemented yet. Be patient!

  • Human NPCs will drop two copies of their death loot, a real and a ghost. The ghost cannot be picked up and is essentially a visual glitch due to the nature of the packet system. This will be fixed eventually.

Find another bug? Submit it!