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This is a list of ideas I had for improving the plugin. None of them are necessarily related to each other, but I decided to put them all in one ticket for the sake of convenience, hence the ticket's name. I'll write out each idea in a list form.
1. A more LWC-like approach to locking horses.
2. A "stay" command for horses, like "/myhorse stay". Let's face it, not all of us want to use a fencepost and a lead to make our horses stay still everywhere we go.
3. "/myhorse list" should also show each horse's coordinates.
4. Having your horse teleport with you when you teleport via another plugin.
5. Horse invulnerability being a flag that can be applied to certain horses.
Thanks for the ideas! I think that a "mh setpublic" command would be next on the list. After that, probably lead protection. You can set your damage protections as you wish in the config since version 0.1.0 The addfriend features are already implemented since 0.0.9 but I have not advertised it too much since I have not tested it deeply enough yet.
For damage protections, I already know that you can set it in the config with v0.1.0; I meant damage protection flags. For example, you can set one horse to be impervious to lava while the rest aren't.
You could probably use this feature to create horses designed for minigames, such as a race track surrounded by lava where falling it won't kill the horse (just slow you down), or an arena with skeletons that are supposed to damage the player and not the horse.
Also, thanks for considering these ideas. Really appreciate it. :)
Is it possible for a plugin to hook into LWC and set an entity as lockable? That would probably make thing easier. Just be sure not to "Please left click your [horse] to lock it."
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