Some mobs aren't captured by monsterbox.eggthrow.* #17


  • New
  • Defect
Open
Assigned to tux2
  • Cub3steak created this issue Jan 12, 2014

    What steps will reproduce the problem?
    1. Give a group monsterbox.eggthrow.*
    2. Have someone in that group try to spawn a witch, bat or horse.
    3. Doesn't work.
    4. But, if you add monsterbox.eggthrow.horse explicitly, they can then spawn the mob.

    What is the expected output? What do you see instead?

    Adding monsterbox.eggthrow.* should capture all mob types.

    What version of the product are you using?

    R: v1.0 for CB 1.6.2-R0.1 Aug 27, 2013

    Do you have an error log of what happened?

    No, console doesn't throw an error.

    Please provide any additional information below.

    Love this plugin, thanks for the great work!

  • Cub3steak added the tags New Defect Jan 12, 2014

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