MobLoot v4.0 [CB 1.2.3-R0.1]
A simple plugin that allows you to modify the drop tables on specific mobs in specific worlds. MobLoot is a full featured plugin that comes with many ways to customize your server to be unique from the others who have the same plugin!
- Latest Stable: 4.0 (Oxygen)
- Download Latest Stable Build
- MobLoot's Source Repository
- Configuration Guide
- Permission Nodes
- Commands
- Individual mob drops. (Including Electrified Creepers, Monsters, Self Tamed Wolves and Tamed Wolves.)
- Multiple ways to customize the drop of items.
- Multi-world support allowing for different drops depending on the world.
- Admin commands to change any setting in game, in real time, without restarting the server.
Does this support EssentialsEco?
Please add EssentialsEco support.
does this support iconomy? or any cash plugins to drop money?
Any thoughts on when we can see an R5 ready version??
Please provide an example config... Keep getting mapping errors etc.
Actually it's working with 1.0.1-R1 but i cant set it to drop items with id above 100. When i try to do so then mob doesn't drop anything. Under this value plugin works fine (tried some random values). Is there a way to fix this? :) Thanks
Will this be updated anytime soon for the latest RB of CB? (1.0.1-R1)
And is it possible on the plugin's current version to add the other mobs like the Blaze and Magma Cube to the lists as well safely without any problems?
Update this awesome plugin please! Thanks
Hey, great Idea for #15xx+. Implement dropping exp. I think it's no big deal but helps a lot :)
Just a suggestion that came to my mind as I searched for a plugin that is able to do so(and they're not that good :D)
So on the server I'm adminning for, we run Industrialcraft, and would like to use this plugin to make mobs drop IC coins, I can spawn them with the vanilla give command (i found the code!) but this plugin doesn't seem to drop coins......i have it set up as '30186:3' or variants of that.
Can you add money with iConomy 6?
Does this version support the 1337est version of bukkit?
The plugin only seems to alter the dropchance on mobs killed by the player, and not mobs killed by other mobs/terrain/lava/whatever.
At least when setting a drop to 100%, it's only drops everytime when killed by a player. When killed by for example lava, it will still drop the item entered when killed, but it's not everytime they are dropped.
If you put in new items for a mob to drop, iwll it still drop the original item it should?
Will this support the smp version of mo' creatures ?
@mcapplbee
I tested it with giants and it's working. Herobrine wasn't tested by me yet.
Hope that helped ya, so far, Folas ;)
Does this support 'custom' mobs like Giants and "Monster" (Herobrine)?