MobAge 2.2_1
Details
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FilenameMobAge.jar
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Uploaded by
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UploadedFeb 20, 2012
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Size25.02 KB
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Downloads1,017
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MD5038a62ff168126cfd4cf8a231eff0a41
Supported Bukkit Versions
- CB 1.1-R4
Changelog
v2.2 Current
- Fixed small mistake that made Snowmen age (which they are not supposed to do)
v2.2
- Added Pigs and Monsters to the whitelist
- ^ I'm stupid and forgot to add them in the first place
- Added debug message for new Entities in the future. It tells you to nag me and make me add the new entity.
- Snowmen were NOT added to the list because of Bukkit's limits. They do not age, are not counted with the mob limit and will
v2.1
- Fixed major event bug
- NOTE: the file posted for v2.0 doesn't not work (aka, non-recommended)
v2.0
- (Updated to CraftBukkit 1.1 R4)
- Added aging option to whitelist
- Whitelist is now in
- Fixed what should have been a huge whitelist bug that I overlooked
- Redid comments on config and added some to whitelist
v1.9
- (See 2.0 features)
v1.4
- Whitelist working
v1.3
- Small bugs fixed
- Whitelist file added, not yet functional
v1.2.2
- Multiworld related bug has been fixed
- Code cleaned up/organized and moving towards next big update.
v1.2.1
- Fixed a huge and obvious problem with spawning
v1.2
- Added config commands
- Use /mobage to view help
v1.1.2
- Fixed a config problem (if MobLimit is 0 limitation is turned off)
v1.1.1 [#1714]
- Added the configurable mob age delay to the code (after I forgot)
v1.1
- Config fine tuned
- Whitelist actually working (forgot to fully implement in last version)
- Debug organized and option added to config
Mobage v1.0 (aka. meh, good enough)
- Config with comments working
- Optional whitelist added
- More accurate method of checking if location is close enough to a player
- Many bug fixes
- Possible lag could result from the config option "Age_Check_Delay" being too damn low
- Again, the file posted as 2.0 is not recommended because it doesn't work properly