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Details
Supported Bukkit Versions
Changelog
Beta 1.3
changes:
added nightmare mode (look in config for details)
economy support added through Vault
added Custom named mobs created by the plugin (killing natural mobs will not count towards goal)
Beta 1.2
changes:
added more creatures (although some are still quirky at best)
more configurable options added
Beta 1.1
changes:
ScoreBoard to track goal
ability to spawn in Creepers
Creeper grief protection added
configurable start time
configurable event duration
manual start options for ops
configurable number of mobs per player to spawn
configurable spawn distance from each player
Future versions:
features
more configurable loot including custom names and enchants
customizable spawned mobs (varying power, health, damage, names, etc)
chainable encounters - ie: Kill this Mob, which spawns that mob so you can create a boss at the end of a wave at a static point or you can have all players involved spawned to a location and then start the encounter