MinigamesLib: Gungame
MinigamesLib: Gungame
Gungame is a pvp minigame where your gear gets better and better per kill. You also get 2 gunpoints, which allow you to buy stuff in the shop, per kill and lose one per death.
This is an instant pvp gamemode, it doesn't have boundaries and doesn't end.
Setup
You need to install MinigamesLib for the plugin to work
Also, you'll need Vault for economy rewards to work.
- /gg setmainlobby set the main lobby where all join signs will be
- /gg setlobby [arena] set the waiting lobby
- /gg setspawn [arena] sets the player spawn, don't forget to disable pvp at the spawn (with worldguard)
- /gg savearena [arena]
You can now set a join sign (optionally). Lines:
- Gungame
- [arena]
Versions
Gungame v1.1 = MinigamesLib 1.3 and lower
Gungame v1.2 = MinigamesLib 1.4 and higher
Gungame v1.5 = MinigamesLib 1.6 and higher
Commands/Perms
Command | Description | Permission |
---|---|---|
/gg | Shows all possible commands | |
/gp | Shows your gunpoints (GP) | |
/gg leaderboards | Shows GP leaderboards | |
/gg shop | Shows GP Shop | |
/gg setspawn <arena> | Sets the spawn point. | gungame.setup |
/gg setlobby <arena> | Sets the lobby point. | gungame.setup |
/gg setmainlobby | Sets the main lobby point. | gungame.setup |
/gg savearena <arena> | Saves the arena. | gungame.setup |
/gg setmaxplayers <arena> <count> | Sets the max players allowed to join to given count. | gungame.setup |
/gg setminplayers <arena> <count> | Sets the min players needed to start to given count. | gungame.setup |
/gg setarenavip <arena> <true/false> | Sets whether arena needs permission to join. | gungame.setup |
/gg removearena <arena> | Deletes an arena from config. | gungame.setup |
/gg removespawn <arena> <count> | Deletes a spawn from config. | gungame.setup |
/gg join <arena> | Joins the arena. | |
/gg leave | Leaves the arena. | |
/gg start <arena> | Force-starts the arena. | gungame.start |
/gg stop <arena> | Force-stops the arena. | gungame.stop |
/gg list | Lists all arenas. | |
/gg reload | Reloads the config. |
Config
There are a few config files (config.yml, classes.yml, arenas.yml, messages.yml, stats.yml) which are mostly self explanatory. Be aware that guns.yml is not used in this minigame!
There's also a config for all 30 currently included levels called levels.yml. You can change all items and use crackshot weapons there.
levels.yml:
# All level upgrades from 0 to 30. config: join_level_items: 268*1 levels: level0: items: 268*1;261*1;262*64;crackshot:python level1: items: 268*1;261*1;262*64;262*64;299*1 level2: items: 268*1;261*1;262*64;262*64;299*1;298*1;300*1;301*1 level3: items: 272*1;261*1;262*64;262*64;299*1 level4: items: 272#DAMAGE_ALL:1*1;261*1;262*64;262*64;315*1 level5: items: 272#DAMAGE_ALL:1*1;261*1;262*64;262*64;315*1;314*1;316*1;317*1 level6: items: 272#DAMAGE_ALL:1*1;261*1;262*64;262*64;315*1;314*1;316*1;317*1;373:8197*1 level7: items: 272#DAMAGE_ALL:1*1;261#ARROW_DAMAGE:1*1;262*64;262*64;315*1;314*1;316*1;317*1 level8: items: 272#DAMAGE_ALL:1*1;261#ARROW_DAMAGE:1*1;262*64;262*64;315*1;314*1;316*1;317*1;373:8197*2 level9: items: 267*1;261#ARROW_DAMAGE:2*1;262*64;262*64;307#PROTECTION_ENVIRONMENTAL:1*1;373:8197*1 level10: items: 267*1;261#ARROW_DAMAGE:2*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:2*1;373:16456*2 level11: items: 267#DAMAGE_ALL:1*1;261#ARROW_DAMAGE:3*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:2*1;373:16456*3 level12: items: 267#DAMAGE_ALL:1*1;261#ARROW_DAMAGE:3*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1 level13: items: 267#DAMAGE_ALL:1*1;261#ARROW_DAMAGE:3*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1;373:16428*1 level14: items: 267#DAMAGE_ALL:1*1;261#ARROW_DAMAGE:3*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1;373:16428*2 level15: items: 267#DAMAGE_ALL:2*1;261#ARROW_DAMAGE:3*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1;373:8197*3 level16: items: 267#DAMAGE_ALL:2*1;261#ARROW_DAMAGE:3*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1;373:8197*3 level17: items: 267#DAMAGE_ALL:2*1;261#ARROW_DAMAGE:3#ARROW_KNOCKBACK:1*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1;373:8197*3 level18: items: 267#DAMAGE_ALL:2*1;261#ARROW_DAMAGE:3#ARROW_KNOCKBACK:1*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1;373:8197*3 level19: items: 267#DAMAGE_ALL:2#KNOCKBACK:1*1;261#ARROW_DAMAGE:3#ARROW_KNOCKBACK:1*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1;373:8197*3 level20: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:3#ARROW_KNOCKBACK:1*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1;373:8197*3 level21: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:3#ARROW_KNOCKBACK:2*1;262*64;262*64;315#PROTECTION_ENVIRONMENTAL:1*1;314#PROTECTION_ENVIRONMENTAL:1*1;316#PROTECTION_ENVIRONMENTAL:1*1;317#PROTECTION_ENVIRONMENTAL:1*1;373:8197*3;373:16388*1 level22: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:3#ARROW_KNOCKBACK:2*1;262*64;262*64;314*1;307#PROTECTION_ENVIRONMENTAL:2*1;317*1 level23: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:3#ARROW_KNOCKBACK:2*1;262*64;262*64;314*1;307#PROTECTION_ENVIRONMENTAL:2*1;316*1;317*1;373:16388*1 level24: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:3#ARROW_KNOCKBACK:2*1;262*64;262*64;314*1;307#PROTECTION_ENVIRONMENTAL:2*1;316*1;317*1;373:8197*1 level25: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:4*1;262*64;262*64;314*1;307#PROTECTION_ENVIRONMENTAL:2*1;316*1;309*1;373:8197*1 level26: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:4*1;262*64;262*64;306*1;307#PROTECTION_ENVIRONMENTAL:2*1;308*1;309*1 level27: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:4#ARROW_INFINITE:1*1;262*1;306*1;307#PROTECTION_ENVIRONMENTAL:2*1;308*1;309*1 level28: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:4#ARROW_INFINITE:1*1;262*1;306*1;307#PROTECTION_ENVIRONMENTAL:2*1;308*1;309*1;373:8197*3;373:16388*1 level29: items: 267#DAMAGE_ALL:3*1;261#ARROW_DAMAGE:4#ARROW_INFINITE:1*1;262*1;306#PROTECTION_ENVIRONMENTAL:1*1;307#PROTECTION_ENVIRONMENTAL:1*1;308#PROTECTION_ENVIRONMENTAL:1*1;309#PROTECTION_ENVIRONMENTAL:1*1
Items in the config: If you would want 32 enchanted red wool blocks, you'd adjust the config to: 35:14#DAMAGE_ALL:1*32, where :14 is the data for red, 35 the id for wool, and the DAMAGE_ALL:1 the enchantment + level.
Preview
Youtube
[English] Tutorial by LtJim007: https://www.youtube.com/watch?v=L2l6cd-x3vk [Portuguese] Tutorial by Tuffão Gamer: https://www.youtube.com/watch?v=CPqLx-EEyDw
TODO
- Suggestions are welcome. :)
Additional Information
Have fun :)
BUGS?
Submit them here: http://dev.bukkit.org/bukkit-plugins/instances-minigamesapi/forum/ and NOT in the comments!
@deleted_13559491
Released means it's finished and I uploaded everything to bukkitdev, now just wait a few days for it to be approved by the staff. :)
When is this plugn finished?
Because on http://dev.bukkit.org/bukkit-plugins/instances-minigamesapi/ is is marked as released..
@SEGA_Q8
Its 'Planning'.
how can i download it ?