MarriagePlus
MarriagePlus
Main | Configuration | Changelog | FAQ
MarriagePlus is a complete redesign of my old plugin Marriage.
Whats the purpose of the Plugin
MarriagePlus allows you to Marry another Player in Minecraft either with a priester or just with your partner! You can gain benefits from the MarriagePlus, that only work for the Married Couple ex. Teleportation, NoPvP, health regeneration if close to partner. MarriagePlus integrates all Marriage's features but also has new exclusive features. It will also feature a complete new database structure
What you can't do
- Marry multiple persons
- Set a gender (Minecraft is genderless, the player is a human being)
Features
- Database types are MySQL and Standard files
- Permissions
- Economy
- Vault support
- Teleport to Married Player
- Show your love to your partner and play heart animations
- Regenerate health near your partner
- Get more xp if you are close to your partner while killing mobs!
- You and your partner automatically share food together if you are close to eachother (2 block radius)
- Set your home and teleport to it
- Become a Priester and marry people (People need to be in a 25 block radius)
- Enable/Disable PvP with the partner
- Share your money with the partner (Will be divided by 2 if you divorce)
Permissions / Config
Here are the instructions for permissions.
Here are the instructions for the general config
Commands
- /marry - Shows command usage
- /marry list - Lists all Married Players
- /marry divorce <Playername> - Only usable as a Priest
- /marry <Playername> <Playername> - Only usable as a Priest
- /marry priest <playername> - Only operator sets a Priest
- /marry tp - Teleport to Married Player
- /marry love - Heart animation around you and the Partner
- /marry pvpon
- /marry pvpoff
- /marry home
- /marry sethome
For reliable hosting go to: http://www.venomservers.net/
i have made a plugin simlar to this: http://dev.bukkit.org/server-mods/marriage-reloaded/
Sometimes on my server it shuts down because on the console it says Plz Help 4:22:43 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 4:22:45 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 4:22:45 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 4:22:45 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 4:22:49 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 4:22:49 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 4:22:49 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 4:22:53 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 4:22:55 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 4:22:55 PM CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus
what is this crap?
a NullPointerExeption on all events?
1.3.1-R1.0
are you 100% sure?
Well it looks like everything is here that's needed, but could we just have a simple non priest marriage system too? E.g: /marry {playername} like in your old Marriage plugin, it worked quite nicely :3
When typed marry into the console I got this:
13:49:50 [SEVERE] org.bukkit.command.CommandException: Unhandled exception execu
ting command 'marry' in plugin MarriagePlus v1.1
13:49:50 [SEVERE] at org.bukkit.command.PluginCommand.execute(PluginComman
d.java:42)
13:49:50 [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCo
mmandMap.java:168)
13:49:50 [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchCommand(Cr
aftServer.java:492)
13:49:50 [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchServerComm
and(CraftServer.java:488)
13:49:50 [SEVERE] at net.minecraft.server.DedicatedServer.ah(DedicatedServ
er.java:248)
13:49:50 [SEVERE] at net.minecraft.server.DedicatedServer.q(DedicatedServe
r.java:213)
13:49:50 [SEVERE] at net.minecraft.server.MinecraftServer.p(MinecraftServe
r.java:474)
13:49:50 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftSer
ver.java:406)
13:49:50 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(Sour
ceFile:539)
13:49:50 [SEVERE] Caused by: java.lang.NullPointerException
13:49:50 [SEVERE] at com.gmail.mikeundead.Commands.Help.ShowAvailableCmds(
Help.java:19)
13:49:50 [SEVERE] at com.gmail.mikeundead.MarryCmd.onCommand(MarryCmd.java
:76)
13:49:50 [SEVERE] at org.bukkit.command.PluginCommand.execute(PluginComman
d.java:40)
13:49:50 [SEVERE] ... 8 more
13:49:50 [SEVERE] Encountered an unexpected exception CommandException
org.bukkit.command.CommandException: Unhandled exception executing command 'marr
y' in plugin MarriagePlus v1.1
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:16
8)
at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:4
92)
at org.bukkit.craftbukkit.CraftServer.dispatchServerCommand(CraftServer.
java:488)
at net.minecraft.server.DedicatedServer.ah(DedicatedServer.java:248)
at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:213)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
Caused by: java.lang.NullPointerException
at com.gmail.mikeundead.Commands.Help.ShowAvailableCmds(Help.java:19)
at com.gmail.mikeundead.MarryCmd.onCommand(MarryCmd.java:76)
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
... 8 more
Is that it? No fix? That's shit
Nice! Thank you...
But I have on idea: Take an Item (in your hand), write "/marry give" and the item is by your Partner
he comes with a error :(
Same error as tryy3
hi i got an error in my console, please help me!
2012-08-22 10:35:34 [SEVERE] Could not pass event EntityRegainHealthEvent to MarriagePlus org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:332) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.EntityLiving.heal(EntityLiving.java:548) at net.minecraft.server.FoodMetaData.a(FoodMetaData.java:49) at net.minecraft.server.EntityHuman.h_(EntityHuman.java:209) at net.minecraft.server.EntityPlayer.g(EntityPlayer.java:203) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:346) at net.minecraft.server.Packet10Flying.handle(SourceFile:136) at net.minecraft.server.NetworkManager.b(NetworkManager.java:276) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) at net.minecraft.server.ServerConnection.b(SourceFile:35) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:581) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.NullPointerException at org.bukkit.craftbukkit.CraftServer.getPlayer(CraftServer.java:309) at com.gmail.mikeundead.Listener.RegainHealth.onHeal(RegainHealth.java:38) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:330) ... 18 more
@asc_dreanor I would like this for my server too, but priests having the choice to divorce or marry whom ever is a bit of a put off. Could you put a /marry Ido option for the people who are to be married? Or maybe make it so that signs or other objects could marry.
Sorry for spam. Fixed my last issues...
But there are some problems with funtionality.. Example when you divorce somebody it throws a server error and then the plugin doesn't work
I gave them the permissions + added them as priests.. they still can't marry people.
Nice one. Please remove /marry priest and just make it that players with marry.priest permission can do /marry and divorce cmd.
@asc_dreanor
From the console: /marry {person 1} {person 2} That's the only one i tried so far. I didn't want to try anything else
@VietNg
Which command will "crash" the server?
Performing command via console will basically crash the server lol
Sweet ive loved using marriage and have been waiting for marriage plus to come out for awhile thx keep up good work .
@TheStriker095
Nope, it's still spinning.
@Recolance
That will be patched as a optional feature. (Priest enable/disable)
Maybe the option to require a priest to do it or not? I run a faily large 150+ server, I can't be asked every 5 seconds to marry people. you know?