ManualGen
This plugin lets admins manually generate almost any structure found in the minecraft world with one command!
works on CB1.6.2-R2 (OUT DATED! might need to wait a while)
command: /gen [type] [seed] or /mg [type] [seed] or /manualgen [type] [seed]
The seed is a seed for the random number generator in java, if you don't supply a seed it will use a random one (system time is what most programs use for this).
If you use the same seed more then once it will make the same structure as last time where you stand.
ex:
/gen sh MeIsEpicSeed
and you are like, "OMG! I realy like this strong hold! I wish I could put this same one on my friends server".
all you would need to do on your friends server (or a different place in the same world) to get the same thing is:
/gen sh MeIsEpicSeed
The type is the type of structure you want (see below).
Features:
- generate structures found in the world at any location.(ex: a NetherStrongHolds at spawn)
- you can input a seed(like a world seed) so you can generate the same thing in more than one place
- tells you how long it took to generate
- 100% InGame!
Things that you can generate:
- npc Villages (use: v, npc, village)
- StrongHolds (use: sh, stronghold)
- NetherStrongHolds (use: nsh, netherstronghold, nether)
- Dungeons (use: d, dg, dungeon)
- Mineshafts (use: ms, mine, mineshaft, m)
- JungleTemples (use: jt, jungletemple, temple)
- Pyramids (use: p, pyramid)
- DesertWell (use: w, well, desertwell, dw)
- Witch Hut (use: wh, witch, hut, witchhut)
- EnderCrystal (use: e, ender, ec, endercrystal)
Change Log:
- v1.2.1 - works on CB1.6.2-R2
- v1.2
- added witch huts
- works on CB1.6.1-R1
- all generator code is up to date :) - v1.1 - updated to work on CB1.5.2-R3!
- v1.0 - first release!
is there a way to control what height the structures spawn at and a way to undo last command? also, I love this plugin.
You could add new custom structures... Or even a folder in which you can drag/drop biome object files, and then those could be generated with commands as well.
Could you add witch huts? (and any other new buildings I missed...)
I finally updated to MC1.5.2! :) I will add some new stuff to v1.2 any ideas? ...
@Melvini1
This plugin Relies solely on pure Minecraft village generation code It has many bugs it just depends on the type of terrain (noise) how choppy and for how many chunks that biome is. It will generate a sandstone village only if the chunk count of desert is roughly 15 so to my experimentation. I am sorry that i can not force minecraft to generate a proper village like you expect with the correct type as of yet.
Using /mg v only generates a village well on my server, and the plugin acts as if nothing went wrong. I have tried it in all biomes and at many different y coordinates as well as with many random seeds, but it can't seem to generate the rest of the village. The other structures seem to work fine. Is there a way to fix this or am I doing something wrong? Also is it supposed to generate a desert village in the desert because it makes a cobblestone well there, too.
I have updated it to latest bukkit dev build. This was a tricky thing to update with a different NBT call. Perm is no OP and uses "manualgen.use" Permission only.
Updated it to work with 1.4.7 (link) I will try to contact author and ask if he will continue this project.
Damn nice plugin, would be fantastic if you'd updatet it to 1.4.7 :)
Unfortunately, does not work with 1.4.6
-DM
Best Generating Plugin ever! for you! :)
Does this generate the structure where you are standing or where you are looking?
Can I spawn the stronhold underground?
@skaviouz
Im glad you like it. :) I am thinking of making a youtube video about it, but my screen recording software is not vary good... I was wondering if you know a better one?
This is a very interesting project! I like this alot. The mine shafts is what made this extra interesting, you can generate them together and build around it lol...