Likeaboss 2.1.0

Details

  • Filename
    Likeaboss.jar
  • Uploaded by
  • Uploaded
    Feb 10, 2013
  • Size
    129.81 KB
  • Downloads
    960
  • MD5
    6acf01703c27368888a136a7eef38280

Supported Bukkit Versions

  • 1.4.7

Changelog

New features
  • Equipments for bosses. They are created in the new equipments.yml file and added to bosses in bosses.yml. As for drops, they support multiple enchantment rolls.
Bug fixes
  • /lab spawn spawns bosses without any equipment, meaning that skeletons don't have a bow.
  • Entities keep their modified health and equipment even if they're no longer tagged as a boss.
  • /lab ignore doesn't apply damage from the player on the first hit.
  • /lab viewer displays the health unmodified by the current damage event.
  • Very rarely a player may gets credit for a boss killing without having given the final blow (happens on entities that have some kind of unphysical armor, like Zombies and Lava slimes).
Notable changes
  • As a consequence of the equipments.yml addition, a new value has been added to config.yml, which let you to decide what should become of the entity's original equipment when it's turned into a boss.
  • Bosses now use a damage multiplier instead of a flat damage, as how it was before the 2.0.0 version. You'll definitely want to update your config files. Sorry for the inconvenience.
  • assignationChance in abilities.yml is no longer used, assignation chances are now set in bosses.yml and in worldname.yml. The default value is 100.
  • Default config files have been rebalanced.