Details
Supported Bukkit Versions
Changelog
- It should no longer be possible to kill a boss before its health drops to 0.
- Enchantments are now taken into account, exept for Fire Aspect and Knockback.
- Added /lab spawn command, only works with entities derived from org.bukkit.entity.monster (that means no slime nor ghast, yet).
- Added a parameter in the config file to prevent boss from spawning above a certain height.
- Added two other parameters (see the main page for a description), increase them if your server is struggling.
- Increased drop chance, they're still not configurable.