LazyRoad
LazyRoad
Very simple mod that allows you to quickly build roads, bridges, tunnels and more. Just type a command and then walk, the road will create itself as you walk. You want to make a custom one? No problem, there is an editor tool provided and you can make your own road templates ! This is a lot faster than any other plugin and this is atm the only one capable of such thing.
Download Latest(v0.8.1)
LazyRoad Designer
GUI Version
LazyRoad Designer is a GUI Tool made to create custom roads. It is a desktop application, don't try to put it in your Bukkit plugin folder as it won't do anything.
Download Latest(v0.3.0) Win.
Download Latest(v0.3.0 Win,Mac,Linux)
NewLazyRoad In-Game Designer(LRIGD)New
A new plugin being developed by VeraLapsa for the designing and saving of new roads in-game for use with LazyRoad.
You can save both roads and pillars now with LRIGD.
Check out it's Project Page for more info and a download.
Road/Pillar Sharing
Hi guys I made a subforum for sharing your roads and pillars with everone.
Video
Install
- Download the latest file
- Put jar into plugins folder
- Run a /reload or server restart.
Update
- Download the latest file
- Put jar into plugins/update folder or what ever folder you've set for this in the bukkit.yml.
- Run the /reload command or restart the server.
Adding New Roads/Pillars
- Put the .ser file in the appropriate folder in the LazyRoad folder
- Run the /road reload command
Permissions
This plugin supports only Bukkit built-in Permissions, so BukkitPermissions, bPermissions, PermissionsEx, ... No Permissions 2.x/3.x or GroupManager.
Permissions Nodes
- lazyroad.build : Still gives full access to LR and as of v0.8.0 now gives permission for LazyMiner features too
As of v0.8.0
- lazyroad.user : Gives access to all the commands but not the roads or pillars, which bring me to the next 2 permissions.
- lazyroad.road.<RoadName> : Gives access to just the road named in RoadName so permission for the 'Basic' road it would be lazyroad.road.basic
- lazyroad.pillar.<PillarName> : Same as the road permission except for pillars not roads
- So now you can limit your users to specific road and pillar types without removing them from the folders.
- lazyroad.lazyminer : Gives permission to use the LazyMiner features
Commands
- command(alias) - the aliases is colored for easier distinction for below.
- /road(/lr)
- /tunnel(/lt)
- /bridge(/lb)
- /lazyminer(/lm)
Commands: Detailed Info
[fields] are optional, <fields> are required, and | means or
- /< lr|lt| lb > [PageNumber] : Display the loaded roads.
- /< lr|lt > <RoadName> [Starting Block] : Start building a road.
- Roads are Case Senstive.
- /< lb > <RoadName> <PillarName> [Starting Block] : Start building a bridge.
- Roads & Pillars are Case Senstive.
- /< lr|lt|lb > reload : Reload roads and pillars
- /< lr|lt|lb > stop : Stop building a road
- /< lr|lt|lb > undo : Undo roads
- /< lr|lt|lb > straight: Enable or disable straight mode (enabled by default). Permits you to go in diagonal, etc.
- /< lr|lt|lb > up : Forces the road to build stairs up
- /< lr|lt|lb > down : Forces the road to build stairs up
- /< lr|lt|lb > normal : Disables the up and down commands and returns building to normal
- The /road command will make roads that are leveled according to the terrain.
- The /tunnel command will make roads on the same level as the level you're on and one step ahead of you so you can dig though everything.
- The /bridge command will make roads on the same level as the level you're on and one step ahead of you. It will also generate the pillars underneath the road.
- Once you enable a /tunnel or a /bridge you can use /road to stop/up/down/normal the road it's not picky on the continued use of /tunnel or /bridge.
- Using the Up and Down commands is not recommended when building using /road. You can become stuck and suffocate. Tunnels work best.
- We may remove the ability to use with /road if it becomes a problem.
New Feature as of v0.8.0
- /lazyminer : Enables or Disables LM.
- /lazyminer ids : Displays the Ids that LM mines.
- /lazyminer addid <BlockID> : Adds an id to that list.
- /lazyminer removeid <BlockID> : Removes an id from that list.
- /lazyminer store : Places your mined blocks in the chest you're looking at.
You can use the tunnel command for all the tasks that requires the same level of roads. (for example on planet maps, you want to make bridges without pillars, use the tunnel command).
How does it work?
Reporting Bugs
Submit a Ticket.
Asking for a Feature
Submit a Ticket.
Support my work
Buy us some drinks, Donate
Could you change the stop command to "road end" or "end" as stop may be typed in misleadingly and end up stopping your server.
Please, Upgrade your fantastic plug-in for R5 :)
i need this plugin so much, please update to 1.1-R3 :(
Just found this awesome plugin. Really looking forward to the 1.1-R3 support. Love to be able to use it. spent many days (ok, weeks) building roads, could have done it in hours using this plugin. Please release an update!
Sharing Roads
I just made a Bukkit thread for sharing road files. I know adreide is planning a website, but I couldn't wait to see what roads people are making.
Share your LazyRoad roads!
Thanks
Edit: Shoot, I just saw the pages for sharing on this. Sorry 'bout that.
The 2.3 jar is an empty file and the 2.3 EXE is the proper JAR with a renamed extension.
Rename the .exe to .jar to use it, folks (that means you, Linux users!)
I'm looking forward to trying this out on CB 1.1-R1. Following your page for when the update comes out. :)
pls update for 1.1
very nice plugin! there are more road ?, we can share . yo can puto new road
I dont know how to create new...
Its the best plugin that i see . Thanks
I'm glad you updated this Plugin for 1.0, good work!
I just installed this plugin, and I'm the Owner of the server, but whenever I type "/road" I get a message saying I don't have the right permissions. Is there an option I need to set somewhere or is this a bug? My server host runs the current recommended CraftBukkit build.
"File not found" for OS download on github.
The update check seems to not be working for me :( and when it doesn't work... it takes infinitely long for my server to start. Please move the update check to an async thread, it's very annoying.
@adreide
Could you also look into my comment? It's a bit more down.
@Dereknor try to disable the go-straight option with /road straight. It should alow you to make diagonal roads. By default it is made to keep it straight.
@cadika_orade It's already available: https://github.com/creadri/LazyRoadDesigner but, I must say that it's really messy and uncommented.
@don4of4 Your report lack in some crucial information, can't do anything for you unless you provide some info on how it occurs.
When I go diagonal, I often get critical errors. They wont crash the server, but it just stops creating the road, or just stop and then start again like 20 blocks later. I think that mostly happens when I go perfect diagonal, like 45 degree.
But great tool, I have about 20 miles of road to make, so this is much easier ;) But I need diagonal roads.
Critical issue, regarding an exception that makes the plugin unusable.
http://pastie.org/3073489
This plugin rocks. Having a tough time with the GUI, though.
Would you release the GUI source code so we could play around with it? I have some idea to improve the interface.
well this is one of those when you see it you need it.