Knapsacks-v1.0.16

Details

  • Filename
    Knapsacks-v1.0.15a.jar
  • Uploaded by
  • Uploaded
    Nov 20, 2014
  • Size
    233.71 KB
  • Downloads
    315
  • MD5
    11651ef44af35d112fefb66ef4f702fe

Supported Bukkit Versions

  • CB 1.7.9-R0.2
  • CB 1.7.9-R0.1

Changelog

Changes from 1.0.14 to 1.0.15 including 1.0.15a - 1.0.16(this one)

File 1.0.15a was released just after 1.0.15 was but had a syntax in a Air block checking logic. resolved and 1.0.15a was born! All of 1.0.15 include 15a is listed below!  Actual version 1.0.16 in console during startup. - tis okay
-------------------------------------

+/- Fixed issue with (/ks remove) - When removing a Knapsack either console or player invoked for same or different player, the auto-fill of that Knapsack was not getting removed from
    the player auto-fill chain properly and would cause issues (behind the scenes) when the player when to pick up items to store into that Knapsack.

+/- Fixed issue (/ks reload) - If a player had a Knapsack open when the reload was issued, the player GUI nodes would get killed and there would be potential saving/storage issues if the
    player move inventory in and/or out of that Knapsack.

+/- Fixed issue with movement of Knapsacks that are set up in a fill-chain:
  + All Knapsack Auto-Filling is Disabled / Restricted when in Creative mode (makes no sense to have it on in this game mode!!!!)
  + New configuration setting: GameModeChange: and GameModeChange.ExtendedMsg true/false     Default is (false)
    = This setting is strictly for messaging the player when switching from Creative to Survival or Adventure the player will be notified of any Knapsack that is in the players
      fill-chain that the player is not carrying.  If ExtendedMsg is set to true, the player will be shown brief instructions on what do to.
  + If a player is going into PVP or something like that and does not want to risk losing a Knapsack, player just need to toggle their global filling off and they can then store/stash
    their Knapsacks of choice before venturing out.  ( /ks fill -t    or   /ks fill -o    or    /ks fill -tog )
  + When a player changes from Survival or Adventure to Creative, Knapsacks will automatically disable or turn off the players Global Auto-Filling.
  + When a player changes from Creative to Adventure or Survival, Knapsacks will attempt to automatically re-enable the players Global Auto-Filling.  If there are Knapsacks in the
    players fill-chain that the player is not carrying when the game mode switch takes place, the player will be notified as described above.

+/- Fixed an issue where if a player was holding the same material of that which makes a Knapsack and it was actually not a Knapsack and the player tried to use or right-click it, it
    would generate console errors.

+ Added new command (/ks fill d or def) to display the Default Filling First Methods of each Knapsack

+/- Added aliases for Global Fill Options:
    +/- (/ks fill list).      Can now use 'list' or 'l'                 to display your Auto-Fill Chain List
    +/- (/ks fill -tog).      Can now use '-t' or '-o' or '-tog'        to Toggle your Global Fills On or Off
    +/- (/ks fill -flags).    Can now use '-f' or '-flags'              to Display your Global Filling Flags

+/- Added aliases for Sack Level Control:
    +/- (/ks fill [id] -tog). Can now use '-t' or '-o' or '-tog'        to Toggle a specific Knapsack On or Off
    +/- (/ks fill [id] -flags). Can now use '-f' or '-flags'            to Display a specific Knapsack's filling flags

+ Added new Section under ( RightClickActions: ) called ( CustomBlocks: ).  You can now add your own blocks that you want to disable Knapsack from automatically opening when the block is
  interacted with.  An example might be a shop where perhaps an Iron Block is used to signal the transaction.  Adding a custom block of (iron_block, true) will disable Knapsacks from
  opening when right-clicking that block and allow the block to behave normally (another plug-in is controlling the block).
  = All pre-set custom blocks that are in the configuration Default to False.
  = the setting should be entered like so, under the RightClickActions section (please see the config!)
    CustomBlocks:
      - iron_block,true
  
+ Added (Sign) and (Bed) to Knapsacks normal action block checks.