Added new skill: longshot. If a creature has that skill, it will shoot an long-range arrow at the target every predefined number of seconds. If the arrow hits, the target will suffer from a selected effect (e.g. blindness, poison).
Gave the skeleton in the extreme profile a longshot skill with a blindness effect.
Added the option to specify the creature profile in redstone-triggered signs by entering a third line. The third line is the name of the profile (e.g. "extreme" or "default"). The second line is the creature type, as usual.
Added the option to specify the creature profile in "turninto" setting, such that the creature can turn into other creatures from other profile, when it dies. For example:
Zombie:
...
#
# Upon death, turn into a spider (from the extreme profile)
#
turninto:
type: Spider
profile: extreme
Added the option to specify the creature profile in "spawn" skill setting, such that the creature can spawn other creatures from different profiles. For example: