Fixed bug: Existing (living) creatures configurations should not change when changing profiles.
Added new skill: Spawn. If a creature has that skill, it will spawn a different creature every predefined number of seconds. The newly spawned creature will only live for a short period before despawning.
Increased pounce skill range and reduced splash skill range
Added custom global "KillPlayerMessage" message (the default is "<player> was slain by <creature>"). This should also fix conflicts with other plugins such as HealthBar.
Improved skills targeting
Added superchanged setting for creeper. If set to 'yes', a "powered" creeper will spawn.
This update will work with older / existing config files.