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Whitelisting items for a group in the following way does not have any effect (neither will it have any effect in any other way):
vip: retain percentage: 50 <Works Perfectly! delete percentage: 0 xp loss: 10 use xp loss: false <Buged completely for as far as I can remember, I don't know why this still exists :S check first: save blacklist: [] whitelist: <Works according to retain percentage, and completely ignores whitelisted items. - '267' - '268' - '272' - '276' - '283' - '258' - '271' - '275' - '279' - '286' - '257' - '270' - '274' - '278' - '285' - '256' - '269' - '273' - '277' - '284' - '290' - '291' - '292' - '293' - '294'
Conclusion: Whitelisting items does not work at all. I don't know about blacklisting. Players with the group I have shown should not be loosing those items EVER, even when equiped. The result is they do.
Also, I have mentioned this many times, but this plugin's custom flags always gives me trouble. It may have something to do with CombatTag? Allthough the protected world guard areas are in a diferent world excluded from CombatTag's functions. :S
Anyways, this is still a great plugin :) hope I can solve these issues some day xD
PD: THESE PROBLEMS HAVE NOTHING TO DO NEITHER WIT COMBAT TAG OR ANY OTHER PLUGIN. MOST OF THEM APPEAR DUE TO THE PLUGIN'S INHABILITY TO REMEMBER INVENTORIES WHEN A PLAYER LOGS OUT OR CLOSES CLIENT.
Note: My server is offline mode and uses AuthmeReloaded
I also am having this problem, so it's not just you!
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