iAuction
Current Version : 5.0
Thanks to Sukuido for the brilliant banner and logo
News Update:
iAuction 5.0.0 has been released!
Get it now from the downloads page
Usage
Check the commands page for general usage
Installation & Configuration
Move the iAuction command to the plugins folder along with the latest version of Vault and the economy of your choice
Run your server once to generate configuration
Configure using the pages Here
Found another issue with enchanted items.
It doesn't support not typical enchantments on items.
There are 3-4 plugins floating around that add new effects to enchantments, and allow them to be applied to weapons and tools that normally can't use them.
Support for them isn't required, it would be cool, but not required.
What would help, is to prevent anyone from auctioning these types of enchanted items because it completely crashes the plugin.
http://pastebin.com/eyH9Cz90
Is it possible to add multiworld support?
Glad to see it is updated, thank you very much :)
It would also to be cool to see something in the config file that would let you set a price for starting an auction.
Anyways, awesome work man :)
@funk1983
Yeah, i need that too!
@funk1983
He should be able to code that...
public boolean isItemSellable(ItemStack item) { if (item.getMaxStackSize() > 1 && item.getDurability() > 0) return false; else return true; }
:p
Is there any way of either disabling auctioning broken tools or stoping them from being repaired, because at the minute you can auction a broken tool for a second and it comes back repaired.
Also having a problem on our server but of a different nature. Sometimes the auctions end multiple times for some reason, duping the items auctioned and multi-charging the buyer/rewarding the seller. :(
@tappestry
I can confirm this...
not sure if a bug, maybe someone else can confirm? some items do not pass through auction transfer, results in lost item stacks with any auction end event.
Sorry about the unstable releases in the recent days
One was due to me fiddling with the Broadcasting system the other was a subtle change in the Bukkit code to throw a Null when an inventor slot was empty causing a NPE All fixed now :D
I am having problems, when my members start auction and bid when it gets to "1" and about the end, it doesnt end/doesnt give the item to the person who won and the auction never ends, also says command error when using /auction end :(
2012-03-14 12:04:54 [SEVERE] Could not load 'plugins/iAuction.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: com/ensifera/animosity/craftirc/EndPoint at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:150) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:287) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:211) at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:207) at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:183) at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:53) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:156) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.NoClassDefFoundError: com/ensifera/animosity/craftirc/EndPoint at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:791) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) at java.net.URLClassLoader.defineClass(URLClassLoader.java:449) at java.net.URLClassLoader.access$100(URLClassLoader.java:71) at java.net.URLClassLoader$1.run(URLClassLoader.java:361) at java.net.URLClassLoader$1.run(URLClassLoader.java:355) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:354) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29) at java.lang.ClassLoader.loadClass(ClassLoader.java:423) at java.lang.ClassLoader.loadClass(ClassLoader.java:356) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:264) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:139) ... 8 more Caused by: java.lang.ClassNotFoundException: com.ensifera.animosity.craftirc.EndPoint at java.net.URLClassLoader$1.run(URLClassLoader.java:366) at java.net.URLClassLoader$1.run(URLClassLoader.java:355) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:354) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29) at java.lang.ClassLoader.loadClass(ClassLoader.java:423) at java.lang.ClassLoader.loadClass(ClassLoader.java:356) ... 24 more
Hey guys sorry for the error . Quick fix is to get craftirc. Going to deal with offending code tomorrow
@tappestry
Eh. I subscribe for updates. (:
It doesn't seem to be working for me :P I hope it's just me. I submitted a ticket with the error report and version numbers.
Thank you very much for the update (: I'll send you some pizza when I can.
Updated to R6
Also Tutorial Video in main Description Ty WoopaGaming
Really sorry guys I've been incapacitated with real life update to r6 tomorrow
y u no update great plugin? :[
+1 for an update xD