Hunger Games Generator
Hunger Games Map Generator Server v1.1
This is a typical Hunger Games / Survival Games plugin with a special feature of regenerating arenas using the Hunger Games Map Generator. This means every arena is different from the last, with different treasure in different locations!
If you find a bug while testing this plugin, please post a ticket.
Also, please upvote this ticket so future versions of this plugin can be more stable.
Lastly, since 1.6.2 I haven't been able to test the server because I can't play offline as an un-named player, if you have an account you don't mind me using occasionally, please PM me (you can change your password until I'm done testing).
Special Features
- Multi-world support with arena regeneration.
- Highly configurable:
- Language files
- Per-Arena configurations
- Customizable terrain generation
- Custom commands can be run during game events.
- Optional automatic features such as:
- Auto-open and close arenas as the number of online players changes.
- Auto-start an arena when full.
- Auto-join an arena after logging in.
- Auto-start an arena if no new players are joining after some time.
- Auto-start an arena if enough players vote for it to start.
- Auto-regeneration of arena after game is over.
- Auto-spectate after a player dies.
- Auto-teleport players to the center if a game runs on too long.
- Auto-end a game if a game really goes on too long.
- Fun optional extras:
- Compasses will point to nearest tribute.
- Clicking signs to join an arena.
- Clicking signs to see players in arena and teleport to them.
- Advanced sponsoring selection system.
- Statistic logging for wins, losses, kills and games.
- Arena setup for custom maps not regenerated with HGMG.
- Low-interference code allows you to play normally when not in an arena.
Not Featured
- Terrain roll-back (use the random map generator to get new maps!)
- Chest refill (again, random map generator gives you new maps with refilled chests)
- Block protection (use a plugin designed for block whitelists/blacklists, I use PermissionsEx)
- World management (use a plugin designed for modifying world properties such as mob spawning, I use Modifyworld)
- Special support for other plugins (should be compatible with most other plugins anyway though)
Quick-Access Menu
Having a Problem?
- Browse the FAQ
- Browse the tickets list for a similar bug or problem.
- Post a ticket if you've found a new bug or post a comment if you are still having trouble.
Want to Contact Me?
- For server review requests, please post on the Recommended Servers page.
- For questions or comments unrelated to this plugin, send me a PM
- If you are filming a mod review or demo game of this plugin, I'd be happy to drop by and be a part of the review. Send a PM for these requests and we can try to find a time to chat.
@dexter20492
If you look at the Not Featured list, you will see that Block protection is not something this plugin does. Essentials protect is an easily configured block protection plugin and can add other cool things that benefit a hunger game server.
@CraftedWarrior59
This plugin doesnt do anything with the hunger or health. There would have to be some conflicing issue. Do you have any region type plugin on your server?
To All:
Here's a little thing I've been working on
This batch will pick a random number between 6 + 1 then go to that generator section. I set this up so that the map would generate a random biome type every match. It is easily expandable and has a built in config at the top to easily change values. Java type should be jre6 or jre7, and both RAM should be in mb. Do not adjust BINDIR. If you want to add more to this, just copy a section starting with :#, increase its value to one higher than the last, then change NUMBEROFSETUPS to that value.
btw, does anyone else have problem with players not getting hungry in the arena? server is on difficulty 3 and I dont have any other plugin that would modify it. edit: figured it out. players didnt have modifyworld.digestion permission node. *derp*
Its alright i fixed it i didnt have the "pause" which was not included in the batch file provided.Now that i have the auto restart set-up i now need to press a key for the server to turn back on."Press any key to continue" does any1 know how to get rid of this.
And the super chest is easy to get to as all you have to do is break down the door.It would be great if this was fixed and brought out in the next update.
@dexter20492
Please paste in your batch file.
@CraftedWarrior59 OMFG YES! But dont use <player> make one that could be compatible with a few by doing one <tributes> so as though not to confuse people.
Would it be possible to add <player> support to the commands on onStartGame event (so they would be applied on each player)? I would love to make it so players have blindness effect on them while countdown before they get released to the arena
Thank you SkaterZero and RedstonerPro i finally got that part working.Awesome plugin.How do i set up auto restart and auto regeneration so that i never need to touch the console or sever folder? Because when i copy the batch file provided and configure it to match my system it just keeps regenerating and restarting the server. It now says unable to unload world. Any help would be appreciated!
I have one suggestion too.
New command: /hg timeleft
command will show how much time is left to end game
@dexter20492
See redstoner_pro's response below, sounds like that is the case. You should end up standing right in the tubes when you start.
@gepardo43
I've been thinking of adding a list of generators an arena can choose from to accomplish this. Maybe in the next version I will add this feature.
Also, someday I'll get a city generator going, I may host a lets build server where people can build buildings for me.
@dexter20492
Are you on the newest build of the generator? That usually happens when the arenas.yml file does not get updated with the proper information. That issue was fixed with the latest build of the map generator itself.(http://sourceforge.net/projects/mchungergen/files/) If you are using a custom map however, you will need to go to the arenas.yml and manually put in the coordinates of the player spawn points.
Your map generator is great!!
Really thank you for this. Im waiting for city gen :p
And i have one question. Is it possible to auto choose a generator settings file? I dont mean default but i mean: one round mountains, next round desert etc. That will auto choose settings file
Hi,I finally got this plugin working.It looks great! The problem when all my players (2, to try it out) start the game 1 person instantly dies while the other wins just before we land in the arena. I really love the looks of this plugin and i would be glad for any help!
@CraftedWarrior59
Looks like it is still an issue... Hopefully it will be fixed soon.
new bukkit came out today, does anyone knows if the problem with invisibility while using multiple worlds is still there?
I have a question to all users.. Do you have a linux startup script with loop or something like that? Because i want to auto regenerate map after round but im poor in linux bash scripts..
Or maybe any normal bukkit loop script?
EDIT: ok i googled it
@Redstoner_Pro
Version 0.4 is in the files but is still awaiting approval from Bukkit. I expect it should be out and public very soon.
EDIT: Looks like v0.4 has been approved. Version 0.5 prerelease is incoming and will be full-released when fully tested.
Thank you for accepting my suggestions. Just wondering when we will see the new version with these changes. I am trying to setup a reward system (Victory Points) and just need to add the onWin commands in there to get this at 100%. And TY again for the patch on the generator. (also responded back on ticket)
@skaterzero807 i was using newer generator and just found a fix, I removed multiverse and now works :) sorry for problem
@gepardo43
Hi gepardo, it looks like it can't find the "arenas.yml" file. I have updated the "spawns.yml" to be called "arenas.yml" and I just updated the world generator on sourceforge to reflect the change. You should be able to rename the "spawns.yml" and it will work, or you can just download the new HGMG.jar and it will generate the configs correctly.
I have this problem on server startup
after this, commands from your plugin dont work. My plugins: multiverse-core, PEX, vault, worldedit, worldguard. Im generating a map from your world generator