HorseStats v1.5.1

Details

  • Filename
    HorseStats_v1.5.1.jar
  • Uploaded by
  • Uploaded
    Sep 8, 2013
  • Size
    14.67 KB
  • Downloads
    682
  • MD5
    33766fa57b0e29b6b5067afabdc5184e

Supported Bukkit Versions

  • 1.6.2

Changelog

v1.5.1

I suggest deleting your old config files to refresh it; old settings have been removed and it will not do this automatically.

I have no way of testing permissions on my local server; please PM or comment if something is not working.

-Changed a few things around on a coding level.

-No feature additions or changes.

v1.5

I suggest deleting your old config files to refresh it; old settings have been removed and it will not do this automatically.

I have no way of testing permissions on my local server; please PM or comment if something is not working.

+Added command setstyle

+Permissions fully functional

+Command Handler Overhauled

-Removed warning systems

-Removed no command mode and horse teleport config settings

v1.4.2

+Added permission node "HorseStats.untame"

+Added permission node "HorseStats.delhorseinfo"

+Added permission node "HorseStats.horsetp"

-Changed permission node "HorseStats.spawnhorse" to "HorseStats.hspawn"

+Added config setting "noCommandsMode" (disables all commands for all players)

+Added config setting "allowHorseTeleporting" (disables horse teleporting for all players)

+Added config setting "allowMultiWorldTeleporting" (prevents teleporting horses between worlds)

v1.3.1

I was not able to thoroughly test this build; please leave a comment if you find a bug.

+Added config setting to lock out non-owners from riding horses/accessing horse inventories (does not apply to untamed horses)

-A typo fix

v1.3

+Added command /horsetp

+Added function to select horses for tp (punch it with an ender pearl)

-A few subtle changes in text prompts

-Note: Speed value worked in testing, but has been reported to not work on some servers.If it doesn't work, just ignore it.

-Cleaned up code a bit

v1.2

+Added command /hspawn <donkey|mule>

+Added permission node "HorseStats.spawnHorse"

+Added permission node "HorseStats.*" (Gives all permission nodes)

+Added permission node "HorseStats.allCommands" (Gives all command based permissions [/slayhorse, /hspawn, etc])

+Added permission node "HorseStats.allWarnings" (Gives all warning based permissions [permsWarning, attackWarning])

-Cleaned up code a bit

v1.1

+Added update checker

+Added config.yml

+Added config setting for horseGrief (Can a horse be killed by a non owner or not)

+Added config setting for enabling/disabling update checker

These next two are more of a funny 'easter egg' than an improvement:

+Added optional argument to /slayhorse allowing the target horse to be launched in air

+Added config setting for launching horses with "/slayhorse launch"

But now back to more serious updates:

+Added command /delhorseinfo <name|chest> (Deletes a horse's custom name or equipped chest, based on specified argument. Chest contents will be lost, and name is not recoverable.)

+Added permission nodes HorseStats.attackWarning and HorseStats.permsWarning

-Warning systems may do nothing; I need some feedback as I cannot reliably test this on a local server. If they are in fact broken, I will release this same version without them.

-Fixed a few instances where the plugin didn't reply to player actions

-Renamed /removeownership to /untame

-Fixed bug where the owner could not shoot their own horse.

-Made jump statistic more accurate (was 0.2 or so blocks lower than actual; value is now accurate to a tenth of a block)

v1.0

-Uploaded Alpha Version

-Horses still bug out if teleported across worlds. A fail-safe is now in place in config.