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If you teleport between worlds, the horse seems to ignore the different world and instead tries to summon at the same location/coordinates in the old world.
A workaround is to actually dismiss the horse and then summon it within the other world.
O_O
I have no idea how that could happen. #BlamesBukkit :P
Will try fix that tomorrow.
There seems to be issues with teleporting horses.
See this ticket for details.
http://dev.bukkit.org/bukkit-plugins/horse-stables/tickets/22-errors-of-entity-being-stored-in-wrong-locations/
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