HeavySpleef v1.1
Details
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FilenameHeavySpleef.jar
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Uploaded by
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UploadedApr 2, 2013
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Size244.77 KB
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Downloads959
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MD50406d311686df3e0dd64f33894e664b2
Supported Bukkit Versions
- 1.5.1
- 1.5.0
- CB 1.4.7-R1.0
Changelog
HeavySpleef 1.1 comes with new features!
You have to RESET your CONFIG with this version. Also, this version works with databases of HeavySpleef 1.0
Changes:
New features:
- Realtime scoreboard implementation
- Fixed spawnpoints for 1vs1 matches
- Added signwalls that can show information on them during a game
- Added a new flag system!
- Improvements for the statistics. Statistics are now absolutly correct...
- Added a vote / ready command. It can be configured, how many procent of players have to vote to start the game
- Added a queue lobby (@see Ticket #001)
- Double, Triple etc. Messages on knockout
- ItemRewards and LoseRewards
- PVPTimer for PvP-Servers. If you don't want that players can escape from a battle joining spleef... (Configurable in the config.yml)
- Added an auto-updater (/spleef update)
- Added vip list (The list can be edited in the config.yml)
- Added join per inventory (/spleef join without an arena)
Changes
- Deleted commands like /spleef setwin or /spleef setminplayers. You now have to use /spleef flag <arena> <flag> <value>
- Now using internal language files. If you want to edit them set the editable under language to true
Fixes:
- A mysql database fix again (duplicated statistic rows)
- Fixed a critical join command bug
- Fixed bug that knockouts were not correctly (@see Ticket #003)
- You no longer need the heavyspleef.join or heavyspleef.start permission to join spleef games per signs
- Fixed statistics