Implementing some changes #109


  • New
  • Enhancment
Open
Assigned to filoghost
  • _ForgeUser20518740 created this issue Aug 12, 2016

    1. Add damage indicator, for be able to see taken, and caused damage (in actionBar. Or maybe something like damage logs in scoreboard...)

    2. add visible range and prefix for Below-name/Text of the health?? Now only suffix is possible!

    3. Option 'always-shown' not always work! Only when player take damage. Can you change to show immediately after player join the server ??

    4. I have same plugin, which called 'MobHealth'. I used him only for show damage indicator in Actionbar sections. If 'mob-bars' in HealthBar is enable, then %N (name) placeholder in MobHealth show custom-text: '{health} / {max}' instead name of this mob. And it's cool, because i don't like same function of HP/MaxHP from MobHealth, because this plugin don't count decimals. That's what i have in finally https://www.youtube.com/watch?v=LNjz-eyAt0Y HP/MaxHP above mob head and on the right side of Actionbar thats all from HealthBar (as a %N placeholder), and damage indicator, which on the middle of Actionbar is from MobHealth. When player hit player, they gat same indicator in action bar as when player hit mobs, BUT... If i enable 'player-bars', then %N placeholder from MobHealth stop working, and show static [playername - 20HP/20HP] (P.S: I know, maybe this not your fault, but maybe 'mob-bars' work normal and not contain this problem, because 'mob-bars' have 'custom-text' option? Maybe you can add same option of custom-text into the player-bars ??)

    Please, do this update! This plugin is much better then MobHealth! MobHealth have a lot of bugs and dont count decimal values in indicator (very unaccuracy)

  • _ForgeUser20518740 added the tags New Enhancment Aug 12, 2016

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