Mob-Specific Gun Strengths #74


  • Enhancment
  • Accepted
Open
Assigned to sirtylerm
  • Forge_User_03907035 created this issue Jun 3, 2012

    Had a suggestion & was asked to post it here if I was interested, so here goes!

    Was wondering if it's possible to make guns have mob-specific power, i.e. a gun that is anti-Creeper, or which does no damage to Zombies, etc- maybe through the Effects?

    Essentially, I'd like to see the possibility of making a mob immune to some guns, but susceptible to others.  What I particularly want to do is, for example if I have rifles, shotguns & pistols on my server, to say that only Zombies will only take damage from Shotguns, and that Shotguns will do large extra damage to Zombies (maybe an actual health/damage value vs mobtypes in each gun's effects).

    Thanks for reading!

  • Forge_User_03907035 added the tags New Enhancment Jun 3, 2012
  • sirtylerm removed a tag New Jun 3, 2012
  • sirtylerm added a tag Accepted Jun 3, 2012

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