GrandTheftDiamond vBeta_1.10.1
Details
-
FilenameGT_Diamond.jar
-
Uploaded by
-
UploadedJul 5, 2014
-
Size823.40 KB
-
Downloads2,156
-
MD517ec623ef029c18448e820eaf3405227
Supported Bukkit Versions
- CB 1.7.9-R0.1
Changelog
Beta 1.10.1
Changes:
- Changed file format
- Old files get changed automatic to the new format while server start up
- Data files are now split in separate files and stored in the folder 'data'
- Renamed eventConfig.yml to event-config.yml
- Renamed onlyGTDModeConfig.yml to only-gtd-mode-config.yml
- Move your messages.yml into the folder 'language' and rename it to '<language>.yml'
- Added help command support for all commands
- Changed management of plugin items usage
- Removed UUIDFetcher.class
- This plugin no longer connects to mojang.com to get the UUID of a player
Bug fixes:
- Fixed the update command
Beta 1.10.0
Changes:
- Updated to Vault 1.4
- Use Vault 1.4 or higher if you want to use the vault chat and economy system
- Added houses
- Create a house with '/gtd house create <name>'
- Set a door with '/gtd house setdoor <house>'
- Create signs to buy a house or teleport to your house
- Use '/gtd setprice <price> to set a price
- Added TAB-Complete support for all commands
- Use TAB to get all available arguments for your current command (and arguments)
- Every player can now select his own language with '/gtd language <language>'
- You can add own language files
- (Added a Firearm class to prevent lags while using a firearm)
- Added an option to change the message prefix in messages.yml
- New arena type: FULL_SERVER (full-server)
- Created different classes for command join and command leave
- Rewritten the sign manager
- Rewritten the rob manager
- Faster plugin loading and the server is no longer lagging after start up
Bug fixes:
- Vault chat is now working
- Fixed a bug with the firearms
- Fixed a bug with the default spawn
- Fixed a bug with the creating of a arena with type "WHOLE_WORLD"
- Fixed a bug with the fly mode after using a jet pack
- Fixed a bug with the safes
- Robbing
- Creating
Beta 1.9.1
Changes:
- Updated to Vault 1.4
- Please use Vault 1.4 or higher if you want to use the vault chat and economy system
- (Added a Firearm class to prevent lags while using a firearm)
- Added an option to change the message prefix in messages.yml
- New arena type: WHOLE_SERVER (whole-server)
Bug fixes:
- Vault chat is now working
- Fixed a bug with the firearms
- Fixed a bug with the default spawn
- Fixed a bug with the creating of a arena with type "WHOLE_WORLD"
- Fixed a bug with the fly mode after using a jet pack
- Fixed a bug with the robbing of safes
Beta 1.9.0
Changes:
- Much API changes!
- Make sure to update your add ons
- You can now create 3 types of the arena:
- Cuboid
- Cylinder
- Use the whole world
- You now need to enable your wand with "/gtd wand" to set the arena positions
- New jail system
- Rewritten the jail manager
- Jails are now handled with new Jail class
- Jails are still not working!
- Added PlayerJailEvent
- Added PlayerReleaseFromJailEvent
- Added GrenadeExplodeEvent
- PlayerUseObjectEvent is now usable
- Added new command "/gtd changelog [version]"
- Shows the change log of the plugin
- Connects with dev.bukkit.org
- You can disable this in the config.yml with "useChangeLogFunction: false"
- Temporary data is now stored with the UUID as key instate of the player object
Bug fixes:
- none
Beta 1.8.7
Changes:
- Added new command /gtd job
- /gtd job join <job>
- Join a job
- /gtd job leave <job>
- Leave a job
- /gtd job list <own|all>
- Own: Lists all jobs you have
- All: Shows a list of all jobs
- /gtd job info <job>
- Shows some information about the job
- /gtd job join <job>
- Finished the job API
- Jobs? Coming soon...
- Did you create a job plugin for GTD? Tell us!
- Changed storing of player data
- Now stored with the UUID
- Every player has now its own data file
- Path: "userdata/<player UUID>.yml"
- The GTD inventory is now stored in the data file too and you get this inventory after joining the game
- If you never joined the game, you get the start kit
- You can now use a calculation to define the money balance, jail time etc.
- Use "%wantedLevel%" for the wanted level of the jailed player
Bug fixes:
- none
Beta 1.8.6
Changes:
- Now compiled with Java 7
- Java 8 is out and everyone should have Java 7 or Java 8
- Added a job API
- Default jobs will follow
- Removed characters/GTDCharacterManager.class
Bug fixes:
- Fixed a bug with the handcuffs. Now working again
Beta 1.8.4/Beta 1.8.5
Changes:
- The plugin is now using different threads
- Your server is now starting much faster!
- Please note: Not all functions of GTD are loaded after the server is completely started! It can take until 1 minute, because GTD is starting parallel to the rest of the server!
- You can now change the join/quit message in only GTD Mode
- You can use all arguments to replace like '%player%', '%ingameCount%', ...
- You can also disable the messages
Beta 1.8.3
Bug fixes:
- Fixed a bug with the guns without using ammo
- Fixed a bug with the interact manager
- Setting positions with the arrow
- Click the sign
- Fixed a bug with command '/gtd gang invite'
Beta 1.8.2
Changes:
- You can now only use the item name of an item in the config! (No longer the ID)
- This means NOT the display names of the objects
- Minecraft will change the format of items/item data
- Let the plugin recreate your config file!
- Stop your server, delete it and start your server again
- Write the item names in upper cases!
- You can no longer use '&n' and '§n' to create a new line
- '§<k-o>' get no replaced with '§<k-o>'
- Use this for formatted texts
- Let the plugin recreate your messages.yml and onlyGTDMode.yml to prevent bugged texts
- Added grenade
- /gtd give grenade
- Added zoom to guns
- Sneak to zoom
- Rewritten the object manager
- Now only one PlayerInteractEvent/PlayerInteractEntityEvent listener
- Prevent lags
- Rewritten Knife class
- Changed some package names
- Now all in lower cases
Bug fixes:
- Fixed a bug with the count of ingame players in onlyGTDMode
- Fixed a bug with the giving of objects
Beta 1.8.1
Changes:
- You can now select the arena locations with WorldEdit
- Players can now get kicked from the game in onlyGTDMode
- Added Cars/Horses
- Use "car:<car>" on item/shop signs
- You can set car spawns to spawn cars automatic
- Set a car spawn with "/gtd setspawn car:<car type>"
- You can configure:
- The spawn delay
- The max radius to the next player
- The min radius to the next unused horse
- You can now show the player ingame coutn with "/gtd list"
- Use "%ingameCount%" for the total ingamecount
- Use "%teamCount%" for the play count of the specific team
- Added WantedlevelChangeEvent
- Changed BalanceChangeEvent
- Added:
- int getOldGTDBalance()
- int getOldVaultBalance()
- int getNewGTDBalance()
- int getNeVaultBalance()
- void setNewGTDBalance()
- void setNewVaultBalance()
- Removed:
- getGTDBalance()
- getVaultBalance()
- Added:
Bug fixes:
- Fixed a bug with the item signs
- Added ammo to shop/item signs
- Fixed a bug with the ingame list
- Fixed the flame thrower
Beta 1.8.0
Changes:
- You can now use "&<color code>" instate of "§<color code>"
- Economy system
- You can no longer define the money of GTD events for Vault and GTD money
- You can only define one balance
- You can define how much percent GTD money and how much Vault money you get of this balance in the config.yml
- Percent of this balance is always the same for each event!
- You can no longer define the money of GTD events for Vault and GTD money
- Rewritten the guns
- You can now create your own guns! (Just add some to your config)
- Use only lower cases in the path of the firearm
- More options for guns:
- Power
- Accuracy
- Damage (Now different damage for each gun!)
- Sounds
- Projectile
- Snowball
- Fireball
- Arrow
- You can now create your own guns! (Just add some to your config)
- Added usable API:
- Events:
- BalanceChangeEvent
- GangCreateEvent
- PlayerJoinGameEvent
- PlayerLeaveGameEvent
- PlayerRobSafeFinishedEvent
- PrePlayerRobSafeEvent
- You can use the API to create own jobs
- Still in work :/
- Events:
Bug fixes:
- Fixed a bug with the fly mode after using a jetpack
- Fixed a bug with the giving of a jetpack
- Changed "JetpackControle" to "JetpackControl"
- Changed "enaught" to "enough"
- Fixed a kit bug
- Fixed the bug with the food level
- Fixed a bug with the ingame count (in the MOTD)
- Fixed a bug with the kits you get after joining the game
Beta 1.7.0
Changes:
- Finished the gangs
- You can now set the options pvp and ownermustinvite
- Finished the help command
- You can now disable pvp in the gangs
- Added command /gtd kit
- Added onlyGTDMode
- Use this mode for servers which are only GTD servers
- New configuration file: onlyGTDModeConfig.yml
- You can:
- Disable leaving the game
- Change the MOTD (MultiplayerMenu and chat) and use data like ingame player count
- Use a broadcaster
- The broadcaster can send messages automatic to a specific team or permission group
- Use commands without "/gtd" prefix
- "/gtd join cop" -> "/join cop"
- "/gtd gang create" -> "/gang create"
Bug fixes:
- Fixed a bug with the ingame count (on join signs)
Beta 1.6.11
Changes:
- None
Bug fixes:
- Fixed the updater
- Fixed a bug with the setting of spawns
- Fixed some more bugs
Beta 1.6.10
Changes:
- Added gangs
- Command: "/gtd gang ?"
- It's planned to set some options to gangs like:
- Description/Information
- FriendlyFire
- Color
- More ideas? Tell us!
Bug fixes:
- Fixed a bug with the group chat
- Fixed some message bugs
- Fixed a bug with the start kits
- Leave message
- No cop message
- Much more
- Fixed a bug with the handcuffs and taser
- Fixed a bug with the item signs
- Gun and machine gun didn't work
Beta 1.6.9
Changes:
- Much code changes
- Better reload command "/gtd reload <config|data|messages|all|plugin>
- Changed the handling of kits in the config file
- Removed "TestData" from MCStats
- Changed asynchronous schedulers to synchronous schedulers
- Removed source of inventory command usage
- Now you can see all known/fixed bugs in: http://dev.bukkit.org/bukkit-plugins/grand-theft-diamond/pages/known-bugs/
Bug fixes:
- Fixed some message bugs
- Fixed a bug with the kits
- Fixed a chat bug (global/local chat)
- Fixed a bug with the robbing of safes
- Money
- Wanted level
- Fixed the updater
Beta 1.6.8
Changes:
- Much code changes
Bugfixes:
- Fixed the leave-command bug
Beta 1.6.7
Changes:
- Changed the chat system
- You can now configure that only in game players get the sent chat message of an in game player
- You can configure that if local chat is on, in game players get messages from not-in-game players and vice versa
- With a message prefix (default is '!') you can talk global if default local chat is on
- With a message prefix (default is '*') you can talk only to players which are in game (local) if default local chat is off
Bugfixes:
- Fixed a bug with the joining as cop
- Fixed a bug with the taser
- Changed PlayerMoveEvent
- Should prevent lags
Beta 1.6.6
Changes:
- Disabled "walking" with a jetpack.
- Chat prefix/suffix now get only changed in the world of the GTD-Arena
- Added permission "gta.play"
- More information about this on the plugin page "Commands and permissions"
- (Changed class name of main class to GrandTheftDiamond.java)
Bugfixes:
- Fixed a bug with the handcuffs
- Fixed a bug with command detain and arrest
- Fixed the ban messages
- Fixed a bug with the usage of signs
- Fixed a bug with wrong chat prefixes/suffixes
- Fixed a bug with the permission system
Beta 1.6.5
Changes:
- Changed something with Metrics
- Removed sending the total player playing GTD
Beta 1.6.4
Changes:
- Added a new command: "/gtd find <player>" to set the compasstarget to a specific player as radar
Beta 1.6.3
Changes:
- This plugin now sends data how much players are playing GTD to MCStats
Bugfixes:
- Fixed two bugs while joining the game
Beta 1.6.2
Changes:
- Updated the permissions system of this plugin
- You can now use "gta.permission.*" to give a user all permissions after "gta.permission"
- Example: With "gta.eco.*" the user have permission "gta.eco.set", "gta.eco.take", ...
- You can give a user the permission "gta.eco.*" and the permission "-gta.eco.set" So the user can use all "/gtd eco"-commands except "gtd eco set"!
Bugfixes:
- Fixed a bug with the shop signs
- Fixed a bug with the economy system of the shop signs
Beta_1.6.1
Changes:
- Deleted CommandTest.java
Beta 1.6.0
Changes:
- Added a chatsystem to change the prefix and suffix of a player which is ingame
- Different prefixes/suffixes for civilians/(Gangsters/)Cops
- You can show the wantedlevel ("%l")
- A server crash can be very fatal for player which are ingame. It could be that they don't lose their gtd suffix/prefix (I'm trying to fix this)
- You can now use "/gtd update" to download the newest version of the plugin automaticly!
- Added a bansystem
- After a wrong command usage you get now shown the command you typed in in the right usage. Examples:
- /gtd ban -> /gtd ban <player> [time] [character] [reason]
- /grandtheftauto ban -> /grandtheftauto ban <player> [time] [character] [reason]
- Changed single words in messages.yml to path "SingleWords:"
- Added language support for command "/gtd list"
Bugfixes:
- You get no longer snowballs in your inventory after trying to shoot a snowball without a gun in creativmode
- Fixed a bug with the throwing of snowball as admin (Permission gta.*)
- Fixed a bug with the no-permissions message
- Fixed a bug with the stats command
- Fixed a bug with the reset of the GTD-Money (To start balance)
- Fixed some bugs with the command "/gtd eco"
Beta 1.5.1 + Beta 1.5.2
Changes:
- You can now disable that cops can hit other cops and/or civilians which are no gangsters
- Added new command "/gtd pay <Player> <Amount>
- Added new command "/gtd eco"
- Added damage for taser
Bugfixes:
- Fixed a bug with the multiple group spawns
- Fixed a bug with the economymanager
Beta 1.5.0
Changes:
- Changed something with the updater
- Added a groupchat for cops and civilians
- If chatmessage starts with "-" (configurable) only the players which have the same character get the message
- %g -> Character/group of the player
- %p -> Playername
- %pDisplay -> Displayname of the player
- %msg -> Message without the groupchatprefix, you need to add to your message
- You can now create the map with /gtd create (no longer "/gtd create createmap")
- Set the points with an arrow (Configurable)
- You can now jump and rotate while you have a joindelay. This does not cancel the joinevent
- Added robbing
- You can now rob safes
- Create a safe with "/gtd setsafe"
- Click a safe to rob it
- You can now disable mobspawing in the arena (Set "disableMobspawningInArena" to "false" in config.yml)
- New object: Tazer
- New object: Handcuffs
- To "/arrest" a player. Click 3 seconds (configuarble) on a player and he gets handcuffed!
- Works better + easyer now
- Old health + foodlevel is now stored too after joining the game
- To use an object he item need now to have the displayname, which is configures in the config.yml
- (Rewritten class "CommadGive")
Bugfixes:
- Fixed a bug with "/gtd give" - command
- Fixed a bug with the hitting of snowballs after shoting with a gun
- Fixed a bug with the noPermissions-message
- No longer "null"
- Fixed a bug with the command "/gts sign"
- No longer an error with to few arguments
- Fixed a bug with the storing of the inventorycontents after a player joins the game
- Fixed a bug with the cooldown of signs (set and update of the cooldown)
- Fixed a bug with the join-signs
- Get no longer removed from data.yml after starting the server
Beta 1.4.2
Bugfixes:
- Fixed a bug with the allowed commands in GTD
Beta 1.4.1
Changes:
- Added a whitelist for commands all players can use ingame
- Added an option in the config to block all commands or not
- Temporary data is no longer stored in tmpData.yml
- It's now stored on the main memory
- Prevent lags
Bugfixes:
- Fixed a bug with the blocked commands ingame
- Fixed a bug with the "/gtd stats top" - command
- Fixed some translationbugs in commandhelp (After wrong usage)
Beta 1.4.0
Changes:
- You can now define the name of "knife" and "flamethrower" in config.yml
- Added hospital-spawns
- /gtd create setspawn hospital
- Players respawn at the nearest hospital after death
- Still full of bugs :/ - So don't use it!
- Added guns:
- Gun, machine gun, bazooka
- Bazooka not in use yet
- Cannot be used outside the game!
- Added an object-shop (Sign)
- Line 1: [GTD]
- Line 2: Shop
- Line 3: <Object>
- Line 4: <Price>
- (Some code-changes)
Bugfixes:
- Bugfix with DevJoin-Message
- Fixed a bug with Vault-Using in Config-File
- Fixed a bug with debit/withraw GTD-Money
Beta 1.3.2
Changes:
- Some unfinished changes
Bugfixes:
- Now usable with Java 6.
- Fixed a bug with creaturespawning
- Fixed a bug with nametags
- nametags not in use yet
Beta 1.3.1
Changes:
- You can now define hospitals (/gtd setspawn hospital)
- Still no more functions
- Planned to respawn player to the nearest hospital after death*
- Added bleeding mobs
- Added new command "/gtd info" to get some plugin-informations
- You can now define the name of the Jetpack and the controle-ID
- Flamethrower + knife coming soon...
- Players now leave GTD while quiting server
- (Updated to 1.7.2)
- (Some changes in the code)
Bugfixes:
- Fixed a bug with message after setting gtd-level of an other player
- Fixed a bug while leaving arena
- Setup-map-message now configurable in messages.yml
- Fixed a bug with showing stats of an other player
- Fixed a bug with the noFuel-message
Beta 1.3.0
Changes:
- Added missions
- Vigilante-mission
- Added Vault-support
- Added GTD-money
- New command "/gtd setstats"
- You can now set the points to create the arena with an arrow (Configurable; Right and leftclick)
Bugfixes:
- Fixed a bug with the join-signs (No longer "-1")
- Fixed a bug while join arena with sign if arena is not created
Beta 1.2.0
Changes:
- Added a join-delay
- Configurable in config.yml
- To diasable teleport away from pvp
- Bypass with permission "gta.bypassJoinDelay"
- Added "/gtd kick player <player>" to kick only one player from GTD
- You can now show the cooldown-left before using a sign again in the message (Set %s for the seconds)
- You need now permission "gta.sign.use.item.outsideGame" to use a item-sign outside game
- Passers with a diamond in their hand now drop this diamond after death
Bugfixes:
- Added "/gtd reload" to helppage
- Added "/gtd stats" to helppage
- Fixed a bug with the default-message "haveCooldown"
- Message "mustBeInArena" is no longer "null"
- Fixed a bug with item-sign-update (Again?)
- Fixed a bug while creaturespawn without a created GTD-map
Beta 1.1.2
Bugfixes:
- Fixed a bug with the reloadcommand running from console
Beta 1.1.1
Bugfixes:
- Fixed a bug with permission to use /gtd stats
- You can now use this command with permission "gta.*" or "gta.stats.*"
Beta 1.1.0
Changes:
- Added a reloacommand (/gtd reload)
- Added a statscommand (/gtd stats <player>); ("/gtd stats top" coming soon... )
- Current level, all level together, death-count, killed cops, killed passers
- Added configurable items you get after join
- Userdata is now stored in lower cases
- All players playing GTD now get kicked before stopping/reloading the server!
Bugfixes:
- Fixed a bug with the join-sign-update
- Fixed a bug with the inventory-update
Beta 1.0.0
Changes:
- First version! Please report bugs :D