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Mood is dropping more rapidly than my online players can pray even at 20 min intervals. All our gods end up at -40 mood and kills the players - which is not a success to say the least :/
Actually I wanted to set 60 mins min prayer time + allow for people not to involve too much with religion on daily basis - but for it still to be workable.
Please at least make mood more configurable with the following:Decline rate (general, and per god to override)Minimum/maximum (general, and per god to override)
What version of the product are you using?7.1 beta
Do you have an error log of what happened?No
Example test:
I have a religion with 3 members, 1 is offline. 2 are online and exactly on the clock every 20 minutes when possible do a prayer. And making all quests that show up (quest setting at 10 and global 10) + killing a fair amount of the unholy creature (spawned at least once per 20 mins).
Mood still goes from 40 to -40 in the span of a couple of hours... It is absolutely impossible to keep up.
Can't really eat the holy food much since if it is rotten flesh it doesnt work, and hunger barely has time to go down anyway. Sacrifices is near impossible since it is not communicated from god, and even if I cheat and look in config files - it doesnt increase mood.
Either I have to manually set all gods to mood 40 repeatedly, or disable the plugin.
For now, I went around the issue setting min prayer time to 1 or 2 minutes. That way you can simply pray up your deity - even though it is a hassle (and it gets a bit wild up and down). The prayin requirements should be based on the settings for prayer perhaps (or its own setting even more preferable - so you can tune how hard it is).
With this workaround, I think it really needs to be some kind of limit on how much of prayer goes into God power.
For instance, if mood is already maxed out - additional prayers perhaps shouldnt generate power?
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