GameMode Inventories 2.0

Details

  • Filename
    GameModeInventories.zip
  • Uploaded by
  • Uploaded
    Dec 5, 2013
  • Size
    69.46 KB
  • Downloads
    760
  • MD5
    8bcf3db3739cac875dd7d320d33d148f

Supported Bukkit Versions

  • CB 1.7.2-R0.1

Changelog

v2.0

  • Add support for CraftBukkit 1.7.2
  • Change the inventory storage format
  • Includes a utility plugin for converting old GMI databases (1.6.4 only, must be run before installing this file)

Warning

This version of GameModeInventories uses a different storage format when saving inventories. Before installing this version, you should first run the GMIDatabaseConverter plugin on a CraftBukkit 1.6.4 server to update your GameModeInventories database.

How do I update my GMI database?

Before upgrading your server to CraftBukkit 1.7.x and installing GameModeInventories version 2.x, you should run GMIDatabaseConverter on your 1.6.4 server.

  1. Install GMIDatabaseConverter.jar to the server's plugins folder
  2. Start the server
    • The plugin will attempt to find and backup your old GameModeInventories database file
    • It will then read the existing inventory data
    • The existing data will be converted to the new format
    • The new data will be written back to the database
  3. Once conversion is complete, you can update your GameModeInventories plugin to version 2.x and restart the server
  4. If you are satisfied that GameModeInventories version 2.x is functioning correctly, you can safely remove GMIDatabaseConverter

Why did you change the storage format?

The format change is a result of code changes removing the reliance on using net.minecraft.server and org.craftbukkit code directly within the plugin (instead of using only the Bukkit API). This led to the plugin breaking with every Minecraft/CraftBukkit update. These code changes mean the plugin should no longer break between versions.

You must run GMIDatabaseConverter in CraftBukkit 1.6.4 before updating to GameModeInventories 2.0