FC_Rpg
FC_Rpg is a plugin that completely converts bukkit servers into RPG servers. FC_Rpg aims to be the number one RPG plugin that can be easily installed to any world of a server, or all if you prefer, and setup quickly by not requiring spout or client mods. By using FC_Rpg, you can bring an RPG experience to your server like no other! Do not let this short description fool you, FC_Rpg is backed by nearly a year of development time with easily 1,000+ work hours invested. FC_Rpg is jam packed with more features than you might believe. With 125+ commands, unique features you can find nowhere else like instanced dungeons, old-school stats, custom enchanted items, and spells, FC_Rpg is the clear plugin of choice to bring the medieval age to your server.
I will have a dungeon creation video and Final Showcase video upcoming soon.
FC_Rpg 1.24 Showcase Video:
To get started using the plugin, visit this link: FC_Suite_Shared
For information on making tickets or contact information, please visit: Click Me
I did. Nothing happens. I really don't know why. Everything is updated.
@Yuotta
Make sure you right-click the signs Yuotta.
Before I write a ticket is there anything I am doing wrong with general setup? I have Vault, FC_Suite_Shared and FC_Rpg all installed..I am in my world and I typed in /realm toggleRpg and then I try /radmin wall and it spawns the wall but now when I go to click on the signs nothing happens.
ideas?
umm nevermind i found it its all good now
how do i get the dungeon to start on it own instead of typing in /dungeon start <id> to start it and how do i set the lv for it
Still a super epic plugin xD
@canibecooltoo
Glad that error is fixed. :)
Signs will only be placed on air. You can type the signs yourself to put on the wall if they fall off.
only one problem how do i reset the class on the wall to be pick when i use /radmin wall
the signs for Wizard and zerker drop off the wall could i use the sign and retype it back on the wall.
well im not geting that error anymore with 1.33 that weird all the other verison you made had that error. well this a good plugin been trying to get it for awhile now i can actualy try it out. :))
@canibecooltoo
I deleted your comment. Please post errors in tickets, don't post extremely long errors in the comments.
Submitted 1.33 BETA for approval. Has ticket suggestions included as well as a few bug fixes and some good feature additions. I really like the changes I made in this one, really makes ease of use a bit more simple in some regards.
@wolf
dungeonEnterWaitPeriod: 3600000 in generalconfig. set time in milliseconds.
edit: also added to setup.txt for the future.
Is there a way to adjust how long you have to wait between dungeon uses? I didn't see the config for it any where.
As I have stated to you in your ticket (or pm, or whatever I can't keep track of these things anymore) and in my changelog, I am working with Quaz3l, the creator of qQuests to provide quest compatibility and content to FC_Rpg users.
http://dev.bukkit.org/server-mods/qquests/
He is an amazing developer imo and has my utmost respect.
"Perhaps through a server run command? However when you use modify you can only set a players level but not add or take away from the existing value."
You can addlevels to players and addexperience with the modify command. You can't take any of those away though. Removing a level is a lot more complicated than just "taking away" a level because you have to deallocate stat and spell points that have been used from the levelup. It's just not a simple process. Removing exp is easier and you can just use /modify [name] setexp [amount] if you want to reset somebodys progress or set it to negative or whatever.
So since you advised to use existing NPC plugins for that functionality how do we give fc_rpg levels or experience as a reward?
Perhaps through a server run command? However when you use modify you can only set a players level but not add or take away from the existing value.
Hi Destro,
I wanted to thank you, it appears that when I updated from an older version of rpg plugin the spells didn't get reset properly so what i did was deleted the spells yml and sure enough everything worked as suppose to. Again I want to thank you for a wonderful plugin and makes me wish I could make add ons as good as yours.
So my progress for today was basically to get the new custom enchanting done. In 1.33 enchanting items will basically give you random RPG items with an enchanting table. It is very nice. It's kind of like "gambling" with experience. Feels really good and I like the loot given out. Definately not cheap for higher end equipment but heh, it's a chance at really powerful tools so 50 levels for the best rolls on a gold sword seems balanced. You can of course roll with much lower amounts of experience but you won't have as high a chance to get legendaries.
Just need to add a few more things and then I can release 1.33. Mostly just gotta do the stuff in tickets and modified anvil repair cost.
I'm not sure what you mean jordan_the_baker.
When you levelup there is a message given to you. Once you are level 50+, a broadcast is made each time you levelup. In fact, fireworks are displayed when you levelup.
If you don't want chat to get spammed increase the notificationinterval setting in your general config to something obscene like 9999999999999999999999999999999. Well not that high but you get the jist.
Can you disable part of it so when you level up it will tell you and not spam your chat?
Perfect, looking forward to the update and will post a ticket next time!