Faction Mobs v2.5 for Factions 2.0.5

Details

  • Filename
    FactionMobs.jar
  • Uploaded by
  • Uploaded
    Aug 20, 2013
  • Size
    73.50 KB
  • Downloads
    1,160
  • MD5
    d95b948c0e154a7bc1f96cdc74a65299

Supported Bukkit Versions

  • CB 1.6.2-R0.1

Changelog

  • Added error messages for version incompatibility
  • Fixed mobPerFaction config option
    • Setting to 0 or less now means no limit
  • Added excludeFromKillCommands config option
    • Setting to true should exclude faction mobs from commands with the word "kill" in them, such as /lagg killmobs
  • Added runKeepAliveTask config option
    • Will run a task that prevents faction mobs from being killed by other plugins, such as area protection
    • May cause lag
  • Gave all faction mobs metadata tags NPC and CustomEntity, for better compatibility with other plugins
  • Fixed Swordsman AI
    • Will now respond to orders as normal
    • Now uses Skeleton AI instead of PigZombie
  • Fixed Archer and Swordsman default damage
    • Swordsman default damage reduced to 2 from 5, please edit your config if you wish to change this