EntityManager
EntityManager
Links
- Download
- Permissions
- Source code
- Please submit suggestions, I love updating this project :)
Commands
- /em reload - Reloads plugin (v5.0 and up)
- /em dump - Generates plugin memory dump (v5.6 and up)
Installation
- Drag and drop the .jar into the plugins directory and restart the server.
General
- Powerful: EntityManager supports a wide range of entity management functionality
- Multi-World: A config file is generated for every world on your server!
- Permissions: Config settings can be overridden by players with permission!
- Logging: Console, player, and admins alerts keep your staff aware!
Mob Management
- Prevent any or all mobs from spawning, or prevent a spawn reason entirely
- Supports "meta", you can block baby zombies and or villager zombies, along with other baby animals too
- Example: 'cow:baby', 'zombie:baby', 'zombie:villager', 'zombie:baby:villager'
Weather and Time control
- Set the time for any world to a specific time and it will always stay that time there
- Settings for permanently disabling thunder and or rain.
Potion Management
- Prevent any potion from being thrown and/or dispensed
- (NEW) Support Minecraft 1.9+
- Works with Potions, Splash Potions, and Lingering Potions
- Use wildcards to block any class of potions easily!
- (NEW) Use PotionManager to modify potion intensity (which determines potion duration)
Dispenser Management
- Easily block any item from being dispensed
- Supports blocking specific potions
Enchantment Management
- Ability to block certain players from enchanting items
- Supports anvils as well as enchantment tables
Experience Management
- Disable experience orbs and/or items from mobs generated from spawners.
- Enforce XP retention when players die.
Spawn Egg Management
- Easily limit who can use (a list of all) spawn eggs
- Option to disable all, then you can manually allow group access via permissions :)
Support
- Contact me for support using [email protected]
@Nistune1
I'll add better potion blocking support in the upcoming 4.5 release, thanks for the suggestion.
Im really wanting to use this plugin, and im loving all the options. But I was wondering if it would be possible to add separate option for drinking potions and splash potions?
I would really like my players to still be able to drink normal ones, just not throw splash ones/ use in dispensers
I wonder if it exist a plugin that allow to totally block mobs' aggressivity, i mean they do NOT attack even villagers.
Example : i've built Ankh-Mopok city and those who knows Terry Pratchett's DiscWorld, knows that this city is full of every being, even living-dead. so i would like permit mobspawning and deny mobs' aggressivity. if i block spawning with worldguard, i block villagers spawning and animals spawning too. if i block mob damage, they cannot deal damage to players, but they still can do to each other (particularly to villagers).
specifically, the part of the plugin which does not work is trying to block mob eggs and other 'thrown' items
yours, -xsol
(will post a proper ticket soon)
edit: already has a ticket
@dotapurex1
Oh right, Forgot to add the config to the code. Will be fixed in next update. The easy fix for now is to give whoever you want to be able to trade the permission: "entitymanager.trading".
Please fix this problem, the villager interacting is disabled?? I don't see a way to turn it on...
Thank you!
@xsolar66
This is something you should make a ticket for because in order to fix the problem, I need to know what exactly isnt working. "Everything" isnt really specific, however It is possible all the listeners aren't registering correctly. Im finishing up a 4.4.1 anyways, so I'll fix more things once I get the proper info about it.
Hi,
EntityManager v.4.4 does not block anything at all.
I set up a test server with a single permission group (permsEX) with no nodes, and the only other plugin was Entity Manager
On server start up, it says entity manager is enabled in the *world*. No errors. But it fails to block anything at all. The plugin works, but it's almost like it's disabled in the world, despite that it says it is enabled.
I tried v.4.3 and it failed to discover the worlds. After manually listing the worlds in the worlds config file (despite all worlds=true), it found them and the plugin works fine.
v4.4 I can't get to work at all.
yours,
-xsol
@CayleRose
Ahh Yeah i know why, forgot to fix something. Thanks for bringing this to my attention, will be fixed in a second.
I get this error when I type /em OR /entitymanager I am using BukkitGUI v1.0.0.127 "An internal error occurred while attempting to perform this command"
Any solution? This mod is not working for me.
@Colt_45
Uploading v4.3 a few hours ago, with a ton of bug fixes which stemmed from releasing too quickly. v4.3 is a very very stable release.
@imilkywayz
Very well, but i didn't think I had to open a ticket to report that the bug fix did not really fix the bug.
@BeastsMC
4.2.6 Fixed a bug that was reported via ticket. If you have a bug please create a ticket as I will better be able to fix it. Thanks :)
I'm still having the issues that 4.2.6 was supposed to patch. I'm not on a dev build, I'm on 1.2.5 R5.
@Colt_45
v4.2.6 is compatible with the dev release of bukkit. Im working on a 4.3 with some other updates as well.
@imilkywayz
Not to be a bother, But I was curious if v4.2.6 was for 1.3.1 or 1.2.5, because on bukkit.org it says 1.3.1, and yet here it says 1.2.5. I am kind of confused at that.
@Baglex
Not very, the plugin in my opinion is written rather well. The code has been revised several times to ensure that its uses as little resources as possible. Also if you have a lot of plugins the best thing you should do would be to go into you're plugins folder and remove plugins that do the same thing. I use essentials for my homes, economy, commands, etc. Saves me like 3 other plugins. Also you should consider removing plugins that aren't updated often and opt for newer, supported plugins (tend to have less bugs). Also EntityManager has an option to disable potions, but not a specific potion. That feature was considered but was a little bit buggy.
How server intensive is this plugin? All I need is to remove some potions from being used in a pvp world.
I already have 50 plugins and dont want to stress the server anymore than I have to. If anyone has any other way for me to disable only a certain potion please let me know :)
@imilkywayz
Wow thanks SO MUCH! Sorry for the spam, I'm too lazy for pastebin.
@dylpickle97
Uploaded the fix to this problem. It seems Nolagg amplified the minor bug that existed. Thanks for pointing it out. You can get the latest file here