rsout lever does not update the block it's placed on #7


  • Defect
  • Accepted
Open
Assigned to _ForgeUser9840713
  • _ForgeUser7260808 created this issue Jul 1, 2013
    Tester

    What steps will reproduce the problem?
    1. Create a new elevator
    2. Place a block, add a lever to one side and a piece of redstone on top of it
    3. Run /elev rsout move <elevator name> and right click the lever
    4. Make the elevator move and watch the piece of redstone dust

    What is the expected output? What do you see instead?
    I expect the redstone to turn on while the elevator is moving, this does not happen until I manually cause a block update.

    What version of the product are you using?
    Latest builds of Elevators 2 and the expansions

  • _ForgeUser7260808 added the tags New Defect Jul 1, 2013
  • _ForgeUser9840713 removed a tag New Jul 1, 2013
  • _ForgeUser9840713 added a tag Accepted Jul 1, 2013
  • _ForgeUser9840713 posted a comment Jul 1, 2013

    Reproduced. To my defense: It's the bukkit API's fault, I'm just using Block's setData method ;)

  • _ForgeUser9840713 posted a comment Jul 1, 2013

    Can't resolve without using nms code, and I really don't want that, extensions should be using the bukkit API only. I have made a bug report at the official issue tracker. Let's see if it gets fixed, may take a while.

    Instead of levers I could also toggle redstone torches on / off by switching the block type. What do you think about that?

    Edit: My ticket has been resolved - duplicate. Another ticket with the same issue has been posted and NOT fixed for over a year. Looks baad :(


    Edited Jul 3, 2013
  • Forge_User_76248191 posted a comment Aug 12, 2013

    Try update your craftbukkit build and you'll see what you get. Post Result. I hope that bukkit will/has fix/ed it.

    EDIT: Use redstonetorches it will be bugles.

    Or call the redstoneChangeEvent


    Edited Aug 12, 2013

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