Details
Supported Bukkit Versions
Changelog
1.27
- Preserve entity names. (Credits: andrepl)
1.26
- Updated and checked with Bukkit 1.5 dev.
1.25
- It is now possible to configure how much health a mob must have lost in order to catch it.
- Fixed a bug where it was possible to spawn infinite amounts of chickens if the catch failed.
- Added update check
- Removed redundant enable/disable messages
1.24
- GriefPrevention support is working again.
1.23
- Added metrics
- Added cancellable EggCaptureEvent (Credits: andrepl)
1.22
- Fixed problem with bats and witches.
- Added support for a target account for money withdrawn from catching.
1.21.1
- Fix to configuration updater
1.21
- Added 1.4 Support
- Support for bats.
- Support for witches.
1.19
- Verified with Minecraft 1.3.1 and 1.3.2
1.18
- Fixed problem where config file gets rewritten on every reload.
1.17
- Fixed problem where the plugin would crash if Vault was installed without an economy plugin.
1.16
- Breaking change: Configuration file is overwritten!
- Ocelot support.
1.15
1.14
- Chicken spawning is now configurable.
1.13
- Configurable fix for sheared sheeps.
1.12
- Configurable fix for tamable and baby animals.
1.11
- Dispensers can now be used to catch mobs. (configurable)
- Vault support.
- Item cost support.
- Loose egg on fail can be configured.
1.10
1.9
- Various fixes
- Added a configurable smoke effect
1.8
- Fail message no longer appears if a player throws an egg at another player.
1.7
- Added a configurable explosion effect.
1.6
- Permissions can now be disabled in the config file.
1.5
- Updated permissions to lowercase to avoid confusion with certain permission plugins.
1.4
- The catch chance can now be configured for the specific mobs.
- A success/fail message for catching a mob can now be configured.
1.3
- Added DropChance to the configuration file.
1.2
- Fixed MagmaCube
- Fixed MushroomCow
- Fixed CaveSpider
- Fixed PigZombie