DynamicEconomy
DynamicEconomy introduces your server to an economy where the prices constantly change based on the supply and demand of items. |
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Depends on [Vault] Vault Download Link |
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Download
Here's a video with an overview of some of DE's features, graciously made by WoopaGaming!
Plugin is in BETA - Meaning it is not as perfect as I would like as of yet. I am still constantly adding features. Once I'm happy with the feature list, it'll be released into v 1.0. Expect v1.0 to have Chest Shops.
Support Pages
There's a lot to understand about DynamicEconomy, so visit some of these helpful pages!
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Features
- Buy and Sell items in a global shop.
- Price automatically adjusts based on supply and demand!
- Customizable price ceiling & floor!
- Prefix the chat output with anything you'd like!
- Choose whether price changes are announced globally, locally, or not at all!
- Includes a custom alias file, so you can customize the aliases you use (Add whatever word in the world to stand in for, say, diamond, so if you call /buy purpleelephant it can buy you diamond!) - Even better, it already includes hundreds of aliases.
- Add items to items.yml at your whim! Just make sure to add aliases for them in alias.yml!
- Sort items into different groups, and then limit users to only being able to purchase or sell items from particular groups!
- You choose the default amount sold/bought if the user leaves out the amount argument.
- Features 340 items: the most commonly traded and used, as well as non-obtainable items and potions!
- Also, you can sell and buy enchantments! Enchant your items with any enchantment at any level, and then sell items from an item instead of selling the entire item itself!
- Custom Items.yml puts you in control of item prices, minimums, maximums, descriptions, and everything else!
- Change the price, price floor, price ceiling, price velocity, and stock, all from in-game without a restart or reload!
- Custom in-game command allows you to reload the DynamicEconomy config.yml
- Features help screen of all commands, usages, and descriptions
- Assess which features of your config are on and off from in-game.
- Simple permissions: permission is the same as the command name.
- DynamicSign - Signs that show the price, stock, velocity, ceiling, or floor of any item in REAL TIME! You can also change the colors the sign displays in!
- Find out the durability of any item in your inventory, or your armor!
- When you sell a tool or armor, the price you receive is proportionate to how much of the durability was used up. If an item is 25% used up, a player will only get 75% of the total price when he sells it! Stops "Infinite tool" abuses.
- Update Checker & Downloader!
- Sell and buy EXP!
- Data values for all woods, wools, saplings, slabs, and inks!
- Option to use either set-amount item velocities, or a percent velocity.
- The option to turn on "Price-Decay-Over-Time", meaning, if items aren't purchased for a long time, their prices will decrease! This is fully customize-able to the last bit; customize percent of price decrease, what's considered a "long time", and how often to check for these items! Or disable it all-together!
- Also, in addition to price decay over time, there's also price inflation over time, so items that aren't sold for a while will have an increase in price! This encourages sale of those items!
- Multi-World support!
- /sell hand and /price hand for selling or checking price of the item you're holding!
- Ban items from in-game instantaneously!
- Customizable random events! Make your own wacky random events that change the prices of items!
- Customize standard DE messages! Up to 32 of them, currently!
- Use your own custom currency.
- Custom log.txt file personalizes logging of all user commands for very intuitive, useful, and helpful logs for Server admins. No need to fuss over confusing server logs and exceptions. (You can disable it, if you want, too!)
- Sales & Purchase Taxes!
- Set taxes from in-game!
- Extensive region control! Select your own 3D regions in which users can buy and sell items!
- Alternative commands for /buy and /sell, so you can use other popular economy plugins in conjunction!
- Basic location control, such as setting a minimum height from bedrock in order to access the economy.
- Loans! With custom payback times, minimum and maximum loans, as many loans as you'd like, and more!
- Dynamic Interest rates for loans!
- Ability to ban the sale OR purchase of certain items!
Planned Future Features
Optional Interest Rates/Taxes on purchases and sales[ Completed 2/6/2012 5:47 pm in v .5.1]Loans with Optional Interest Rates[ Completed 2/23/2012 11:31 pm in v .7]- Chest Shops!
Option to either set IR/Tax statically, or have it dynamically change based on economy conditions.[ Completed 2/25/2012 12:08 AM in v .7.2 ]Sale of tools will give amount appropriate to current durability (A tool almost worn out will receive a very little percent of total price when sold)[ Completed 1/6/2012 11:05 pm in v .2]Optional Random Events that change item prices[ Completed 3/4/2012 1:07 AM in v .8.0 ]Price decreases over time if item is not purchased[ Completed 2/26/2012 1:42 AM in v .7.6 ]Option to not allow some items in the market.[ Completed 2/25/2012 12:36 AM in v .7.3 ]- Option to lose money upon death
- Option to store money in a bank account
Option to log all transactions[ Completed 1/22/2012 8:41 pm in v .4]- Extended abuse prevention: Looking through the kinks to ensure the dynamics of the economy are not abused by players
Update Checker[ Completed 1/21/2012 2:12 pm in v .3.2]- Prevent you from buying if you do not have enough inventory space
Data Values (35:1 etc)[ Slight addition in v.5.3 ] [ Completed 2/25/2012 11:32 pm in v .7.5 ]Location-based controls[ Slight addition in v.5.2 ] [ Completed 2/19/2012 9:24 pm in v .6 ]- MySQL Databases
Alternative Commands[ Completed 2/7/2012 10:18 pm in v .5.2]Marquee Signs (Signs that show the price and info of a given item)[ Completed 3/18/2012 1:27 AM in v .8.1 ]EXP Transactions[ Completed 3/19/2012 12:44 am in v .8.3 ]- Region Flags
- Much much more!
Donation
Your donation helps my development of this plugin and possibly more!
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=USZYP9PCHSVJW
I think the /setprice /setceiling /setfloor /setvelocity and /addstock do not work as commands. Everything else works fine though; this is a great plugin for economy.
Ok, so there seems to be a problem with buying items. If you use /buy <item> <negative amount> you get an infinite stack of said item. How do we fix this? I'm using v4.1
@Infuscu
I'll remove that, thanks for the heads up!
Everyone, .5 will be coming but I don't know how soon, I'm a bit busy.
Applied the newest version, found a small bug.
The DynamicEconomy message enters the console everytime a player logs into the server, it results in a lot of spam! :-)
http://gyazo.com/7d02f537fab4bed0fc77c0449a17620a
@ksafin
Thanks for the quick reply!
@IronCrystal
This is a plugin that features a global shop where you an buy and items and blocks using the /sell and /buy command, but it is unique in that the prices change dynamically to simulate a real world economy.
It requires an Economy, it isn't one itself; all economies are supported through Vault (you can look it up to see what plugins Vault supports).
I didn't see it anywhere, but is this a plugin like iConomy and and shop plugin combined? Or is an economy plugin required and this is just the "shop" portion. Also, if so, does it need an economy plugin, what plugins are supported?
Hi
Cant sell Netherwart, can you check it?
Thanks
@Damontir
I will look into them and enable tickets
Hi,
found some new bugs during tests(can you enable the Ticket System?)
1. Items like Stoneaxe etc Stacks up to 32 - Must be seperated
2. Differences in amount during sell / buy (Sold 128 (/sell torch 128) torches and the plugin removes all (156)) + [2012-01-24 11:13:48.759] damontir succesfully sold 128 of 'TORCH' for 16.68
3. Had a Stack (5) Stoneaxe. Sold all with /sell stoneaxe all. + [2012-01-24 11:12:04.249] damontir sold a 'STONEAXE' at 9.92% durability for 0.13 1 sold, all removed.
regards
@rickeh
Rickeh, Trust me it's definitely something I want to add. However I don't know if I'm adding it soon or not.
@Damontir
I'll look into it, it's probably just something slightly off.
I'll look into potion implementation too.
Pleeeassseee add sign support. I only want people to buy or sell with this plugin in certain location. Selling or buying individual commodities that each have their own sign and that sign's values change dynamically is just the plugin I'm looking for right now >_<
@ksafin
Great! Ähm there is a bug when i want to sell a Bucket. when i typing /sell bucket, i become the answer: you dont have a BUKKET in stock.
The Items configfile looks good in this case...
it were great if you can implement the potions.
Regards
@Damontir
It was still being reviewed by the bukkit staff, but I did indeed upload it.
In the future, if you're told theres a new version you can just do /dyneconupdate to get it right away.
Haha, Server said there is a new Version, but i the new File is not available here: http://dev.bukkit.org/server-mods/dynamiceconomy-v-01/files/
Regards
DynamicEconomy v .4 is UP!
Check it out, now with a custom log.txt for very easy and intuitive logs. No longer do you need to fuss over confusing server logs with constant exceptions; everything you need is in the provided log.txt; and if you want, you can disable it via the added field in config.yml!
@jamiew0w
@jamiew0w
@ksafin
Great look forward to it some day.
I'm not a web dev as such but we do have one who also with media for a company managing the site.
Our server has stuff integrated such as achievements for forum things and ingame etc and always looking for more ways to integrate things ;D
While this might be classed as advertising by some I'm posting just to show you the stuff we are doing with web integration etc.
He had done all out logos youtube vids facebook twitter etc.
@jamiew0w
I'm going to implement custom logs in the future so hopefully that should fix your problem with reading logs, and I'll implement more secure protections to prevent errors and exceptions.
I'll look into the enderpearls soon.
Glad you're enjoying it.
PS - What do you think of the update feature?