v .8.96

Details

  • Filename
    DynamicEconomy.jar
  • Uploaded by
  • Uploaded
    Jun 23, 2012
  • Size
    162.16 KB
  • Downloads
    411
  • MD5
    af41066c10e4cce1c7e09b2e903ce148

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

  • Minor EnderEngine enhancements. Prices will no longer show as huge trailing decimals, as all prices are now rounded to 2 decimal places
  • As such, price changes will also be in two decimals.
  • RandomEvents have finally been fixed and work well, but the format for them has changed, please delete randomevents.yml for DE to generate a new one with the correct layout.
    • Essentially, there's a few changes..
    • With the advent of EnderEngine, the choice between 'price' and 'stock' change in RandomEvents is gone. The only thing RandomEvents now change is stock, which, by effect, changes price right away.
    • So, you will define a description, item to affect, and amount. the "item" field can be an alias; DE will recognize it and adjust it to the true item name. Amount is the amount by which to change stock. This can be positive or negative.
  • /renewpricing has been added. This command basically goes over all of your items, and re-calculates their price based on the current stock, in case for some reason price isn't changing based on the stock, or you manually changed stock in Items.yml and need the price re-calculated.
  • Added field "tax-account-is-bank" and "loan-account-is-bank" to config.yml. Set these to true if the account specified for taxes/loans is a BANK account instead of a player account (since some plugins like BOSEconomy have Bank Accounts). This will then deposit taxes and deposit/withdraw loans from the specified bank account(s).
  • Fixed problem where items with different damage values would sell. So, doing /sell wood when having birchwood would make DE think you actually have wood and let you sell it, yet not take the birchwood.

* Pistons and Stickypistons, when sold, do not get removed from inventory. I recommend putting them on the banned list until this is fixed!