v .8.4

Details

  • Filename
    DynamicEconomy.jar
  • Uploaded by
  • Uploaded
    Apr 6, 2012
  • Size
    148.91 KB
  • Downloads
    1,258
  • MD5
    8b169caa019a990b019153ec186641dd

Supported Bukkit Versions

  • CB 1.2.5-R1.0

Changelog

  • Fixed /buy [Item] 0
    • If a user buys or sells 0 or less of an item, the console will send them the "negative-xxx-amount" message, where xxx is either buy or sell, from Messages.yml
    • By default this will send "This amount is invalid!"; feel free to customize.
  • Updated Percent Velocities
    • Using Neodorks algorithm, percent velocities will function better now
    • Previously, selling 10 of an item w/ a 2% velocity and $10 price would result in a $8.17 price.
    • Then, buying 10 of the item would result in a $9.96 price, instead of the expected $10 price
    • Neodorks suggested algorithm fixes this, and is incorporated in the new version
  • Added multiple-world support
    • You can now set "dynecon-world" in config.yml to be a list of multiple worlds.
    • Ie, " dynecon-world: world,world_nether,happyworld,RPGworld "
    • Similarly, signs have been updated to work in multiple worlds.
  • Added /sell inventory
    • This will sell your entire inventory
    • I hope you guys appreciate this, because it was a lot of work
    • This will also take into account item durability, data values, etc.
    • So, worn out tools will not be given full sale price, data values are recognized, and so are regular items.
    • I don't know how well it works, so please submit any bugs you find so I can crank them out.
  • Added /dequiet
    • This command, which has no arguments, will toggle you between quiet mode on, and quiet mode off.
    • In Quiet mode, you will not get notifications from global price change events (price changes due to things beside your own transaction)
    • So, you will not be notified of price changes due to transactions by others, or random events, or price decay events.
    • You will, however, receive notification of price changes after any transaction YOU complete.
    • Settings stored to users.yml, which I plan to use eventually for more user settings.
  • Added new planks and sandstones
    • Their names are: PINEPLANK, BIRCHPLANK, JUNGLEPLANK, HIEROGLYPHICSANDSTONE, SMOOTHSANDSTONE
    • All planks can be called with an "s", ie PINEPLANKS
    • HIEROGLYPHYCSANDSTONE can be called as CREEPERSANDSTONE
    • All can be called with datavalue (5:1,24:2)
  • /dyneconupdate can now be used via console

* Pistons and Stickypistons, when sold, do not get removed from inventory. I recommend putting them on the banned list until this is fixed!