v .8.4
Details
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FilenameDynamicEconomy.jar
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Uploaded by
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UploadedApr 6, 2012
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Size148.91 KB
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Downloads1,258
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MD58b169caa019a990b019153ec186641dd
Supported Bukkit Versions
- CB 1.2.5-R1.0
Changelog
- Fixed /buy [Item] 0
- If a user buys or sells 0 or less of an item, the console will send them the "negative-xxx-amount" message, where xxx is either buy or sell, from Messages.yml
- By default this will send "This amount is invalid!"; feel free to customize.
- Updated Percent Velocities
- Using Neodorks algorithm, percent velocities will function better now
- Previously, selling 10 of an item w/ a 2% velocity and $10 price would result in a $8.17 price.
- Then, buying 10 of the item would result in a $9.96 price, instead of the expected $10 price
- Neodorks suggested algorithm fixes this, and is incorporated in the new version
- Added multiple-world support
- You can now set "dynecon-world" in config.yml to be a list of multiple worlds.
- Ie, " dynecon-world: world,world_nether,happyworld,RPGworld "
- Similarly, signs have been updated to work in multiple worlds.
- Added /sell inventory
- This will sell your entire inventory
- I hope you guys appreciate this, because it was a lot of work
- This will also take into account item durability, data values, etc.
- So, worn out tools will not be given full sale price, data values are recognized, and so are regular items.
- I don't know how well it works, so please submit any bugs you find so I can crank them out.
- Added /dequiet
- This command, which has no arguments, will toggle you between quiet mode on, and quiet mode off.
- In Quiet mode, you will not get notifications from global price change events (price changes due to things beside your own transaction)
- So, you will not be notified of price changes due to transactions by others, or random events, or price decay events.
- You will, however, receive notification of price changes after any transaction YOU complete.
- Settings stored to users.yml, which I plan to use eventually for more user settings.
- Added new planks and sandstones
- Their names are: PINEPLANK, BIRCHPLANK, JUNGLEPLANK, HIEROGLYPHICSANDSTONE, SMOOTHSANDSTONE
- All planks can be called with an "s", ie PINEPLANKS
- HIEROGLYPHYCSANDSTONE can be called as CREEPERSANDSTONE
- All can be called with datavalue (5:1,24:2)
- /dyneconupdate can now be used via console
* Pistons and Stickypistons, when sold, do not get removed from inventory. I recommend putting them on the banned list until this is fixed!