Dwarves vs Zombies
Ever wanted to play DvZ, but you couldn't either because Rob hosts it at the wrong time for you or you never get chosen? Now you can host your own Games using this plugin! Or you can change to configs to have your very own DvZ.
Your just a player searching for a server?:
Checkout these public servers hosted by the community:
Forum for Servers
What is Dwarves vs Zombies:
Idea by "Rob" http://twitter.com/#!/urealms (Tutorial):
Explanation Image -
Video by Rob
Features:
- Automated Games with World resets
- Completly customizable Dwarf und Monster classes
- Special Spell Items with Manasystem
- Changable Block drops/Break Blacklists and Blockchanges
The two default versions: You can change most of these things in the config.
"Old DvZ" | "New DvZ" | |
---|---|---|
Dwarf classes | Builder, Alchemist, Blacksmith and Tailor | Builder, Lumberjack and Blacksmith |
Monster classes | Zombie, Skeleton, Creeper, Wolf, Spider, IronGolem, SnowGolem, Broodmother, Cat and Enderman | Zombie, Skeleton and Creeper |
"Special features" | ... | Quarry, Infinite Cake, ... |
"Tutorial" | Explanation Image | Video |
WARNING: Version 1.4 changed the way the Plugin needs to be Setup, please read the instructions carefully!
The Sourcecode is available on github: https://github.com/andre111/Dwarves-vs-Zombies
Current Version:
v.1.7.1 - For Changelog see the download page.
NYI:
- Dragon AI - I'm not sure if I will ever be able to do it :(
Incompatible plugins:
- LWC(only when used in the gameworld) - causes huge memory leaks, currently trying to get in contact with the author to see what I/he can do.
Support Dwarves vs Zombies:
You can support DvZ by donating(The button on the topright corner of this site).
Disclaimer
show_andre111_tag:
This Plugin displays my name as "andre111 the Plugin Author" in chat by default.
If you don't want this you can simply disable it with the "show_andre111_tag" config option.
Metrics:
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/
@xXDeadInsanityXx
What happens excatly? Is there an error? I'm using ProtocolLib 2.0 and it doesn't have any Problems.
I will upload 1.3 within the next hour.
@WizardCM
It doesn't care about worlds. The game will run in all worlds. But if you disable dedicated_mode in the next Version the plugin will ignore all Players who didn't join the game.
Does this have Multiworld compatibility? Where it's locked to a specific world only?
I have an annoying bug because apparently you need disguise craft and disguise craft needs ProtocolLib but ProtocolLib seems to be disabling all of my dvz_ commands so I deleted ProtocolLib now when I start the game my dwarves will not spawn in the map but I do believe it is something to do with the fact it is on a different world and the plugin I'm using is my worlds btw is version 1.3 supposed to be out today?
@And_S
Agreed the only thing you could do is make a player for every dwarf class and get them to disguise as them...
@Arthurhoeke
What do you mean as a Dwarf? I can only use normal Minecraft entities
can you make that if the game start the players disguise as a dwarf? and that the classes have different skins
@And_S
I upgraded ProtocolLIB to 2.0 that just came yesterday. Disguise Craft was already at current version 4.3
I think that will solve the problem if you do disable the check. Thanks so much for looking into this, we really love your plugin on Sheepland!
Nice a update Saturday! love it ;p
@chirochord
This might be a Problem with my code checking if DisguiseCraft exists. I will add an Option to disable the check in the next Version.
@chirochord
Install the latest version of DisguiseCraft and ProtocolLIB.
This is the only error showing up:
09.01 20:45:39 [Server] INFO [Dwarves vs Zombies] Disabling Dwarves vs Zombies v1.2 09.01 20:45:39 [Server] SEVERE [Dwarves vs Zombies] DisguiseCraft could not be found, disabling... 09.01 20:45:39 [Server] INFO [Dwarves vs Zombies] Enabling Dwarves vs Zombies v1.2
All the plugins I have are: WorldEdit, TERchieFilter, CraftBAckForBukkit, SpawnX Reborn, Vault, Non_Specific-Odyssey, Lockette, ProtocolLib, Mulitverse-Core, GriefPrevention, DungeonMaze, MobArena, CleanroomGenerator, Junkyard, Essentials, EssentialProtect, DisguiseCraft, EssentialsSpawn, EssentialsGeoIP, EssenitalsChat, EssentialsAntiBuild
I use CraftBukkit 1.4.6-R0.2
Does this help??
@Arthurhoeke
In the Config File, you can define the Name, Startitems, Spellcost and everyting else. I will write a more detailed explanation, when I release Version 1.3
how work the custom dwarf?
@chirochord
Is there an error or something showing up?
Are you using any other plugins?
Do you use CB 1.4.6-R0.3?
I cann't help you without any Information.
@Arthurhoeke
The next Version will take a while, but you can always see what's allready done for it on the Main page.
what will come in the next update?
@SkyblockSMP
There will be an Option to make it automated, but it will take a while until you can do this. I'm sorry but I cann't code much per day
Will there eventually be an option to make it automated?
Can't get it to load and I have Disguise Craft and ProtocolLib installed... help!