Dwarves vs Zombies v.1.4.3
Details
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FilenameDwarves_vs_Zombies.jar
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Uploaded by
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UploadedMar 20, 2013
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Size118.93 KB
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Downloads732
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MD57c00e6b3999b93fba946dcdb79cf5a78
Supported Bukkit Versions
- 1.5.0
Changelog
v.1.4.3 - 21.03.2013 - CraftBukkit Dev Build 2688
- Updated for 1.5
- Compiled against CraftBukkit Dev Build 2688
- Some small bug fixes(more detailed changelog comming for v1.5)
v.1.4.2 - 10.02.2013 - CB 1.4.7-R1.0
- Added throwing Potions
- Hungry Pigs can eat Stone Bricks by fast rightclicking
- Made IronGolems 5 times stronger( this time without breaking them completely :P )
- You can change IronGolems to Blazes in the config
- Changed all Dwarf Spellitems to books
- IMPORTANT: Changed the way items are loaded from the config:
- id:<damagevalue> <min_count>:<max_count> <chance_to_get_item> <enchant1_id>:<enchant1_level>,...
- Examples: 4->1 CobbleStone; 6:3 10->10 Junglesaplings
- If you want to use something at the back include everything in front of it.
- Example: If you want enchantments, but want to get the item a hundred percent: 267 1 100 1:1
- You can add as many different items as you like
- If assasins are enabled, at least one is choosen everytime.
- Reset Exp on Classchange
- /dvz_join checks for items in Inventory and gives out a warning
- Added /dvz_leave
- Players joining in the Lobbyworld will be teleported to of the first world
- Players autoadded if the game is running and the monsters are released, become Monsters
- Changed to the plugincheck Bukkit provides, this should work flawless
- All commands can be shortend to /d_...
- Really fixed Hungry Pigs not draining all Hunger
- Fixed wrong Spelltimes displaying
v.1.4.1 - 04.02.2013 - CB 1.4.7-R1.0
- Changed Suizidepill to Ghasttear
- Made Hungry Pigs lose their Exp when developing
- Hopefully fixed Hungry Pigs not draining all Hunger
- Fixed Iron Golems ( this also reverts making them stronger :( )
- Fixed String longer than maximum allowed error
v.1.4 - 03.02.2013 - CB 1.4.7-R1.0
- First steps to making it automatic:
- Added a hacky way to delete the DvZ_Main world
- Added Save/Loadsystem for Spawnpositions/Monument
- Added System to save Prebuild Maps
- Added automatic Map reset
- Added a simple Lobby system(Lobby World)
- Added Autostart depending on Playercount
- Added need_release config Option
- Monsters can either be released automatically after a certain time
- or by typing /dvz_release
- Added Cats
- Added Hungry Pigs
- Added Monster Invulnarability - configurable
- Added Suizidepill - configurable
- Added new Class Selection System - can be disabled
- Made the IronGolem stronger
- Fixed Arrows still doing damage when friendly fire is disabled
- Temporary Workaround: the item not appering problem(uses a deprecated method)
- Temporary Workaround: invisible monsters after dying(undisguise and redisguise every Player, when someone respawns)
v.1.3.1 - 13.01.2013
- Fixed error in command: /dvz_join
v.1.3 - 12.01.2013
- Completly customisable Dwarf Classes
- The Normal ones can be edited or completly removed
- Up to 10 different classes
- Name, Chance, Items to give at start, Items needed for Spell, Items get for Spell and more can be configurated
- New Config Option: dedicated_mode - default: true
- When this Option is diabled, the Plugin will ignore Players by default and they must use /dvz_join to join the Game.
- This can be used if you want to use the Server for other Stuff too and not only DvZ
- Assasins Customisable(What Items they get and how much time they have)
- An Option to disable the check for DisguiseCraft
- Only disable this if you have DC installed but it doesn't detect it somehow
- Added support for different language files
- new Command: /dvz_join
- Change encoding of config.yml to UTF-8 - this should fix some problems
- WARNING: The German language file is not encoded in UTF-8!
- WARNING: The German language file is not encoded in UTF-8!
v.1.2 - 05.01.2013
- Enderman Portals
- Item/Spell description(not complete)
- Dwarf Monument
- Lose checks with last dwarf standing
- Added Assasins(automatic or per command)
- Option to disable friendly fire
- Option to disable PvP in Spawn
- Option to enable Crystal Storage
- new Commands: /dvz_monument /dvz_add /dvz_assasin /dvz_saveworld
- Fixed: Null Pointer Exceptions whilst handling Players
- Fixed: Not existing config keys gave errors - Thanks to SuperMinecraftBrosMC for making me aware of this
v.1.1 - 02.01.2013
- Added Config File
- Added Permissions
- Fixed Logoutbug
- Fixed a bug with /dvz_start
v.1.0 - 01.01.2013
- Initial Release